Advertising (This ad goes away for registered users. You can Login or Register)

Looking for coder

The biggest PSP Homebrew competition ever.
More info at http://wololo.net/genesis
Jukki
Posts: 55
Joined: Fri Feb 04, 2011 7:28 pm

Looking for coder

Post by Jukki » Wed Feb 09, 2011 5:28 am

Looking for c coder for nazi zombies portable

reqruiments:
-know c like your own pocket
-active
-can work without pay

optional:
-experience with quake
-know qc (quakes own game code)
-can work on pc side too if needed
-have played and likes nazi zombies gametype from call of duty world at war and black ops

job describtion:

We are looking for a coder cause our current one (me) have no experience with c (i am more of qc coder and mapper). We have no pay in mind cause we have litle money from donations so we use them on forum. We do have everything else actualy. The current team is large but pepols have gone inactive alot. Currently we have like 2 active mebers, and 3 passive members and like 10 inactive ones.

About the game:

Ourngame was on top 100 indie games of this year in indiedb competion. The game is about 2 year old. Idea in game is to fight against endles waves of zombies and board windows to slow them. Every round the zombies get faster and stronger. In certain maps there are also special enemies (hellhounds, thief, space monkies( yeah space monkeys)). You can buy weapons from wall or a mystery box. You get points by hitting and killong zombies. There are also perk machines wich gives you special atributes like stronger health, faster reload etc, and traps that will be active for short time killing any zombies getting to close.
The game is working on proquake engine( wich is modified kurok wich is modified quake engine).

How to apply.

Post apply to this trhead or our forums ( www.nzportable.com loging required) or to my email judejoki@gmail.com

provide this info:

name:
age:
post experience:
examples of work:
something about your self:
working times: (how often you can be online)

remeber dont exept any pay. If we get something from genesis well we may depending on how much the prize is to give devs money.

Thank you for your interesting. Note that this was wrote with iphone. So dont mind of typos
Advertising

KaZ
Posts: 158
Joined: Wed Sep 29, 2010 5:36 pm
Location: Flash0:/kd/PF0.prx

Re: Looking for coder

Post by KaZ » Wed Feb 09, 2011 8:12 pm

im just suggesting ideas, since i can code well in c but im busy so maybe ill join later or so.

you should make 2versions of Nazi Zombies Portable.

one for PSP 1000 -Enable 32mb Ram
one for PSP2000,3000,Go -Enable 64mb Ram

and maybe on the psp's with extra ram and such u can make better gfx and when u rebuild the barriers you should get 10points ;)
Advertising

Jukki
Posts: 55
Joined: Fri Feb 04, 2011 7:28 pm

Re: Looking for coder

Post by Jukki » Thu Feb 10, 2011 4:17 am

Thank you. But we k oq tvat allready. And you do get 10 points each time you repair windown. The hud just doesnt update.

EvilClown007
Posts: 69
Joined: Sun Nov 07, 2010 4:57 pm

Re: Looking for coder

Post by EvilClown007 » Thu Feb 10, 2011 3:13 pm

I can be tester if you need one ;)
PSP 3004: 6.31 HBL -> 6.35 PRO -> 6.2O TN-C -> 6.20 TN-D -> 6.20 PRO-B4
>>>http://psphomebrew.webs.com/<<<

Jukki
Posts: 55
Joined: Fri Feb 04, 2011 7:28 pm

Re: Looking for coder

Post by Jukki » Thu Feb 10, 2011 3:22 pm

Sory we dont have testers. We let donators (who have donted more than 5 €/$ ) to test game and have acces to our dropbox

EvilClown007
Posts: 69
Joined: Sun Nov 07, 2010 4:57 pm

Re: Looking for coder

Post by EvilClown007 » Thu Feb 10, 2011 3:25 pm

Oh, i see :)
PSP 3004: 6.31 HBL -> 6.35 PRO -> 6.2O TN-C -> 6.20 TN-D -> 6.20 PRO-B4
>>>http://psphomebrew.webs.com/<<<

Yamagushi
Posts: 24
Joined: Tue Feb 08, 2011 3:49 pm

Re: Looking for coder

Post by Yamagushi » Fri Feb 11, 2011 7:26 am

So, don't mean to be rude, but I'm gonna say what I'm sure a lot of people are thinking.

You want someone to code a game for you to enter into this contest.
You yourself don't seem as if you'll be contributing to this in any way.
You have no intentions of paying them for this work, and what's worse may not even cut them in on the prize.
Your describing call of duty. Not some amazing idea you came up with..
You make tester's who are helping you find bugs in your game, pay to do you a favor.
Your posting this from an iphone.

And after all this, you really think someone's gonna be interested? Sorry man but that is quite offensive to the whole community.

User avatar
Xaikiri
Posts: 179
Joined: Tue Sep 28, 2010 10:25 am

Re: Looking for coder

Post by Xaikiri » Fri Feb 11, 2011 4:23 pm

remeber dont exept any pay. If we get something from genesis well we may depending on how much the prize is to give devs money.
Hmm.. I agree with Yamagushi.
Image

KaZ
Posts: 158
Joined: Wed Sep 29, 2010 5:36 pm
Location: Flash0:/kd/PF0.prx

Re: Looking for coder

Post by KaZ » Fri Feb 11, 2011 5:57 pm

Jukki wrote:Thank you. But we k oq tvat allready. And you do get 10 points each time you repair windown. The hud just doesnt update.
Maybe you should add a refresh code only for the score points so like if u hold up to rebuild 1 barrier,

you said the points do go up but it doesnt update? then after the code u put so the score goes up, put a refresh code so it will :D

Jukki
Posts: 55
Joined: Fri Feb 04, 2011 7:28 pm

Re: Looking for coder

Post by Jukki » Fri Feb 11, 2011 8:11 pm

Yamagushi wrote:So, don't mean to be rude, but I'm gonna say what I'm sure a lot of people are thinking.

You want someone to code a game for you to enter into this contest.
You yourself don't seem as if you'll be contributing to this in any way.
You have no intentions of paying them for this work, and what's worse may not even cut them in on the prize.
Your describing call of duty. Not some amazing idea you came up with..
You make tester's who are helping you find bugs in your game, pay to do you a favor.
Your posting this from an iphone.

And after all this, you really think someone's gonna be interested? Sorry man but that is quite offensive to the whole community.
sory if i get this look bad. Lets start explainig (i am not trying to like start to explain blaamblaa you are wrong, just wanting to answer it)

we have a good piece of code in allready. I am not the best coder in world i know c only litle. But i am good qc wich is second language that our game have. (btw if someone wants to call this a mod of quake i like to point out you dont need anu quakes files to run the game so its stand alone = game). When we saw this genesis competion we thought hmm lets take part but cause the current version is... Umm. Not as stable as it could be we do need help in the code side.

The reason why i said no garanteed pay is because our current money in our paypal is about 20 € And because we cant quaranteed a 1. Win (which i do doubt too) is to make sure that anyone interested knows that there might be no pay. As i said we may pay depending on how much we would win. If we could win 1. Or 2. Place i am sure all devs could get their own piece. But like 400 or 100 € we dont have much to share because we are trying to save money for servers (and possible new games we are actualy under planing currently.

For idea. I agree with you. Idea is not original. And its not suppost to be. We do what activision/treyarch etc didnt do. We try to aim have as good copy of nazi zombies for psp as we can get. Thats our idea.

For testers. We dont need testers. Donators do test our game yes. But its not their job. The testing of nzp is like the pay for them to support us. We have enought devs to test the game ourself.

And iphone typing because i dont have a computer near me atm. Lets say family side problem. And i am the one who is bacialy in charge.

And afaing i am nlt trying to protect my self here.

Thank you for posting ;) no hard feelings

Post Reply

Return to “PSP Genesis Competition 2011”