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PS Vita Devnet Leak

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Darth Agnon
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PS Vita Devnet Leak

Post by Darth Agnon » Sun May 27, 2018 3:20 pm

Greetings, /talk.

I just read on Reddit about a PS Vita Devnet leak. The pastebin text is below, with links censored (not sure about the legality of it all - please don't ban me). The source seems to be SilicaAndPina. I have already @fr_wololo on Twitter about it.

Source was the Yarr-harr-harr Vita Reddit, user "idumpvitastuff" (SilicaAndPina)
KEK, this got sitewide banned on reddit...

The file: "PSVITA.7z [censored link]"
Contains everything i managed to download from psvita.siedev.net before my account was banned. . .
Including, but not limited to :

3.57 Full SDK
3.55 Full SDK
3.50 Full SDK
3.30 Full SDK
0.996-3.68 DevKit Firmware's
1.66-3.68 TestKit Firmware's
A few unity builds. (i cba checking which)
Some PhyreEngine builds (found in SDK ...)
live2d/CubismPsVita git clone & releases
SN-DBS
Various Documentation..

MIRROR THE **** OUT OF THIS ! ! !

[censored link]

EDIT: Seems some people are having trouble downloading it. so i made a torrent :

Magnet Link :
magnet:[censored link]
Torrent File:
[censored link]

Someone please throw this onto a seedbox ^_^
Just thought I'd post about it here, as, if is is legit, it looks like it could be something big. If it is legit recent SDKs. What do you guys reckon?
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fate6
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Re: PS Vita Devnet Leak

Post by fate6 » Sun May 27, 2018 4:04 pm

Yea its real but it doesn't really mean much of anything, 3.55 SDK was already public and there are groups with more of them.
Having the pups all public is nice tho since people not "in the know" can freely update their kits now.

Anywhoo I say it doesn't matter since no one will use it anyway and if they did thats illegal homebrew and most sites wont host or link to it, One nifty thing tho is that the Vita Unity is in that(was leaked earlier outside of this as well bytehby) which while again "illegal homebrew" and all but could lead to some nifty ports if enough devs care.
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Darth Agnon
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Re: PS Vita Devnet Leak

Post by Darth Agnon » Sun May 27, 2018 9:00 pm

Thanks for the clarification! Might be cool to see what comes of this.
Guess it's not quite as big as I thought it was, but good to know it might be cool.

Just wondering, once a homebrew is "rendered" through the illegal SDK, is there any actual way of proving its provenance, i.e. that it was rendered with the official SDK? Unless it gets signed in the process...
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Re: PS Vita Devnet Leak

Post by fate6 » Mon May 28, 2018 3:18 am

The library's and functions it uses would make it very clear afaik.
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