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Unofficial NJ’s Emulators Mod Rev.4 (Release)

Everything that is PSVita-related but doesn't go in any other subforum
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jvhellraiser
Posts: 1478
Joined: Tue Jan 18, 2011 4:09 pm

Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by jvhellraiser »

Unofficial NJ’s Emulators Mod Rev.4 is released. NJ has released another
update for his Capcom Play System Emulators and Neo Geo emulator.

I fixed all the bugs were confirmed.
The user who ask you to update as soon as possible because it is a critical update.

-Changes
· Fixed a problem that does not work on PSP other than Japanese and Spanish
· Resolving out of memory
· Fixed a module check error (V ~ files that are not supported)
· Fixed an issue that was killed in the setting item selection


Unofficial CAPCOM CPS1 Emulator for PSP 2.3.1 for HEN,eCFW Mod rev.4
Download
Unofficial CAPCOM CPS2 Emulator for PSP 2.3.1 for HEN,eCFW Mod rev.4
Download
Unofficial NEOGEO Emulator for PSP 2.3.1 for HEN,eCFW Mod rev.4
Download
Unofficial NEOGEO CDZ Emulator for PSP 2.3.1 for HEN,eCFW Mod rev.4
Download

Psp Versions you may grab it here:
Link

Source Here: link


PS. if you want to play cps1 i would like to inform that please
use the Original and not the mod as the mod crashes and gives
error either on ARK or TN-C,so is better to the official cps1
emulator 2.3.1 thank you.
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Last edited by jvhellraiser on Mon Jan 21, 2013 4:24 pm, edited 1 time in total.
lilmetal
Posts: 323
Joined: Wed Feb 09, 2011 10:05 pm
Location: Kaiserslautern, Germany
Contact:

Re: Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by lilmetal »

Rather this be in the PSP - Homebrew - Emulator section...?
Edit: Oh, I see. XD
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fatman01923
Posts: 117
Joined: Thu Dec 06, 2012 11:10 pm

Re: Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by fatman01923 »

I am not sure what romset from MAME this uses, some games work most don't.
jvhellraiser
Posts: 1478
Joined: Tue Jan 18, 2011 4:09 pm

Re: Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by jvhellraiser »

fatman01923 wrote:I am not sure what romset from MAME this uses, some games work most don't.
i can't help you find Rom but the World of internet has them some where. :lol: :lol: :mrgreen:
fatman01923
Posts: 117
Joined: Thu Dec 06, 2012 11:10 pm

Re: Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by fatman01923 »

jvhellraiser wrote:
fatman01923 wrote:I am not sure what romset from MAME this uses, some games work most don't.
i can't help you find Rom but the World of internet has them some where. :lol: :lol: :mrgreen:
:lol:, no I'm not asking where to find them, just the romset this uses to know like for instance the Dreamcast Mame emulator called MAME4ALL uses the MAME romset of 0.34/0.35. This information would help me out a lot if you have an idea. :D Thanks for the thread though, going to try this out soon.

EDIT: Okay looks like it is still using MAME 0.120 as the rom set naming scheme.
jvhellraiser
Posts: 1478
Joined: Tue Jan 18, 2011 4:09 pm

Re: Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by jvhellraiser »

fatman01923 wrote:
jvhellraiser wrote:
fatman01923 wrote:I am not sure what romset from MAME this uses, some games work most don't.
i can't help you find Rom but the World of internet has them some where. :lol: :lol: :mrgreen:
:lol:, no I'm not asking where to find them, just the romset this uses to know like for instance the Dreamcast Mame emulator called MAME4ALL uses the MAME romset of 0.34/0.35. This information would help me out a lot if you have an idea. :D Thanks for the thread though, going to try this out soon.

EDIT: Okay looks like it is still using MAME 0.120 as the rom set naming scheme.
i believe as long as you have the roms that has the emulator on the list
but for mame are ok what it counts is to have the correct cache file if
you are using 2.3.1 then use the converter for 2.3.1 not the 2.2 version
cause the emu will tell you that you have the wrong cache file.
fatman01923
Posts: 117
Joined: Thu Dec 06, 2012 11:10 pm

Re: Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by fatman01923 »

jvhellraiser wrote: i believe as long as you have the roms that has the emulator on the list
but for mame are ok what it counts is to have the correct cache file if
you are using 2.3.1 then use the converter for 2.3.1 not the 2.2 version
cause the emu will tell you that you have the wrong cache file.
Much appreciated going to start clean with this version, and going to convert using the one provided instead of mismatching like you said. :D Thanks again for the update post regarding a new revision of this emulator.
jvhellraiser
Posts: 1478
Joined: Tue Jan 18, 2011 4:09 pm

Re: Unofficial NJ’s Emulators Mod Rev.4 (Release)

Post by jvhellraiser »

fatman01923 wrote:
jvhellraiser wrote: i believe as long as you have the roms that has the emulator on the list
but for mame are ok what it counts is to have the correct cache file if
you are using 2.3.1 then use the converter for 2.3.1 not the 2.2 version
cause the emu will tell you that you have the wrong cache file.
Much appreciated going to start clean with this version, and going to convert using the one provided instead of mismatching like you said. :D Thanks again for the update post regarding a new revision of this emulator.
oh one more thing i miss you know the neo-geo.zip the one that contains the bios files
make sure is not to new or to old just in the middle i will suggest for you that if you have
a problem with booting some file from the neo-geo.zip folder to download and older one and
replace that file with the older one. and pay attention that the files names is correct.

example:

i had issues with this file once sfix.sfx the emu told
it cold not find this file,when i open neo-geo.zip the
files name was wrong it was sfx.sfx <-> original is sfix.sfx
i rename it and problem fix.
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