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m0skit0 wrote:...
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Amiga with AGA support -> Should be OK
Dreamcast -> Not likely (not enough power)
Gamecube -> I wouldn't say no. Nintendo consoles are not very powerful.
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IncognitoMan wrote:Dreamcast emulation on PSP was decent ( 3d games would get between 7-15fps and 30fps in things like menus... 2d games faired much better obviously )


IncognitoMan wrote:Dreamcast emulation on PSP was decent ( 3d games would get between 7-15fps and 30fps in things like menus... 2d games faired much better obviously ) so I wouldn't call Dreamcast emulation impossible,,, and infact might be quite doable

Disturbed0ne wrote:IncognitoMan wrote:Dreamcast emulation on PSP was decent ( 3d games would get between 7-15fps and 30fps in things like menus... 2d games faired much better obviously ) so I wouldn't call Dreamcast emulation impossible,,, and infact might be quite doable
Where is this Dreamcast emulator? The only one I've ever been able to find doesn't go above 1-3fps.
m0skit0 wrote:PS2 -> I don't think so (not enough power to emulate EE)
3DS -> Should be no problem too (except 3D display of course...)


IncognitoMan wrote:Disturbed0ne wrote:IncognitoMan wrote:Dreamcast emulation on PSP was decent ( 3d games would get between 7-15fps and 30fps in things like menus... 2d games faired much better obviously ) so I wouldn't call Dreamcast emulation impossible,,, and infact might be quite doable
Where is this Dreamcast emulator? The only one I've ever been able to find doesn't go above 1-3fps.
I was a tester at one point, the last build I had, had a dynarec implemented ( with *some* optimization ) which helped push some games to atleast somewhat standable framerates.
AFAIK there was no public build available so I honestly dont know how you got your hands on one ( unless he uploaded it to a file sharing site....then I could understand that... ) but the build you have sounds quite old.

RNB_PSP wrote:3DS -> Should be no problem too (except 3D display of course...)
Nah! The PSP did it(PSP3D plugin) so why not Vita? Besides, games are not forced to run in 3D.

nisarg_kolhe wrote:lolwut? The 3D technology used in PSP3D plugin uses red/cyan or other colors Anaglyph glasses, whereas Nintendo 3DS uses Stereoscopic 3D, and its screen is specially built so that no glasses are required, the screen does the job of combining the images itself!


RNB_PSP wrote:nisarg_kolhe wrote:lolwut? The 3D technology used in PSP3D plugin uses red/cyan or other colors Anaglyph glasses, whereas Nintendo 3DS uses Stereoscopic 3D, and its screen is specially built so that no glasses are required, the screen does the job of combining the images itself!
I know. If the PSP's hardware can do it on PSP games, why can't the Vita do it on 3DS games?

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