EDIT
just checked my code and all the images that i load are freed from the memory, so it seems like the image:free() function is not working on ofw (or maybe not working at all ... i might switch from luadev to lpp). You can try commenting out (adding "--" the beginning of the line w/o quotes) line 198 (it only has "ani:animate()" on it) in the index.lua file to stop the menu background animations. hopefully that will save some memory and add play time before the memory is used up.
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