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Mario Kart PSP 4.5 (Updated 14/05/12)

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Total votes : 49

Re: Mario Kart PSP V4.0 (Updated 18/02/12)

Postby noname120 » Wed Apr 25, 2012 12:25 pm

I will, but first i need to install Linux on my computer first


You don't need to. You don't even need an IDE.

The easier way to develop on windows is to install the minpspw (google it) and then notepad++ or related.

Personally, I program on notepad++ then I compile it using gcc (including in minpspw).
To do that, I do a "make".

Read this for getting started: http://forums.qj.net/guides-psp-development/13776-psp-programming-tutorials.html

About the TODO:
Multiplayer Support Ad-Hoc or maybe 2 players on 1 PSP

Although lua for psp does support adhoc, it'll be really a pain to do this with lua since it's slow and only have a few functions, whereas C will be convenient and fast/

Good luck !
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Re: Mario Kart PSP V4.0 (Updated 18/02/12)

Postby fouadtjuhmaster » Wed Apr 25, 2012 1:21 pm

noname120 wrote:
I will, but first i need to install Linux on my computer first


You don't need to. You don't even need an IDE.

The easier way to develop on windows is to install the minpspw (google it) and then notepad++ or related.

Personally, I program on notepad++ then I compile it using gcc (including in minpspw).
To do that, I do a "make".

Read this for getting started: http://forums.qj.net/guides-psp-development/13776-psp-programming-tutorials.html

About the TODO:
Multiplayer Support Ad-Hoc or maybe 2 players on 1 PSP

Although lua for psp does support adhoc, it'll be really a pain to do this with lua since it's slow and only have a few functions, whereas C will be convenient and fast/

Good luck !

This is very useful, thanks. And that multiplayer support is not importent yet ;) but if it works...........
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Re: Mario Kart PSP V4.0 (Updated 18/02/12)

Postby fouadtjuhmaster » Thu Apr 26, 2012 5:25 pm

nisarg_kolhe wrote:I will, but first i need to install Linux on my computer first ;)

You know that you can code on Windows too? :? Turbo C++, Visual C++, gcc and other IDEs can be used to code C on Windows! ;)[/quote]
Which one is the best?
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Re: Mario Kart PSP V4.0 (Updated 18/02/12)

Postby nisarg_kolhe » Thu Apr 26, 2012 5:56 pm

fouadtjuhmaster wrote:
nisarg_kolhe wrote:
fouadtjuhmaster wrote:I will, but first i need to install Linux on my computer first ;)

You know that you can code on Windows too? :? Turbo C++, Visual C++, gcc and other IDEs can be used to code C on Windows! ;)

Which one is the best?

As you are a beginner, go for an IDE. Code::Blocks and Eclipse are some good choice! Or if you are going to stick to Windows programming, Visual C++ it is, nothing else. ;)
Or you can search up the net and find one Compiler/IDE as per as your taste. If you use a Compiler, II recommend you to use Notepad++ as the editor.

PS. You messed up the quotes!
PS. 2 We are going off-topic! Better create a new thread for this! xD
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Re: Mario Kart PSP 4.0 (Updated 18/02/12)

Postby jc_gargma » Fri Apr 27, 2012 10:06 am

nisarg_kolhe wrote:PS. 2 We are going off-topic! Better create a new thread for this! xD
This^

And fouadtjuhmaster, please cease the pointless bumping of this (and your other) threads. There were no posts for nearly 2 weeks, and your post added nothing.
Complete those updates you are working on, then post an updated homebrew. Do not keep posting just to say things are "Coming soon," or to ask people to give suggestions.
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Re: Mario Kart PSP 4.5 (Updated 14/05/12)

Postby fouadtjuhmaster » Mon May 14, 2012 3:30 pm

Updated to 4.5
See changelog for more information
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Re: Mario Kart PSP 4.5 (Updated 14/05/12)

Postby Salahkun » Sun May 27, 2012 5:17 pm

awesome homebrew bro
i think you make a map in 2D but looks like 3D like in the real game of the gba that would be awesome ;)
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