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#402463 by Joel16
Mon Dec 28, 2015 5:58 am
Just a quick update guys. I did say I'd provide quick fixes if anyone encountered any issues so here I am. This ISN'T a new release, but just a 're-uploaded' version with a few minor fixes added onto it. Meaning you just have to re-download the file from my GitHub releases, and replace it with the ones on your PSP.

Change-log

Code: Select allFeatures:

- Updated Russian Translation.
- Updated Ukrainian Translation.
- Updated Polish Translation.


Fixes:

- Fixed quick settings tiles not working.
- Fixed brightness slider only allowing to be altered when the cursor is at the very top.
- Fixed crash when entering WiFi menu.
- Fixed time misalignment under quick settings.


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#406030 by Joel16
Fri Jul 08, 2016 6:38 am
Woah, its been a while since I last posted on this thread. Well if anyone hasn't been paying attention to my gits, I've been recently pushing some commits to get font colors working. Well now, the text colors definitely work, which makes themeing a lot more easier instead of having to adjust your textures to suit a preset font color. Also I really liked this SAO theme my friend made. She's an anime fan so you can expect an anime theme I guess haha :lol: .

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Also, I kinda figured out how to get ID3 tags. Thanks to gdljjrod for giving me an algorithm of how he implemented it. Just took a bit of modification and some thinking to figure it out. It works for some mp3 files, but not all. Some of them may crash, so I won't release this as yet. Here's a screenshot (with and without the SAO theme :p) I wasn't planning on implementing any new features but this might just be one.

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Well I'm not really continuing this, but I only wanted to fix the themeing issues. Unfortunately with the present font colors themeing seemed very limited. My friend told me she had a lot of trouble finding the right textures that would suit the font colors perfectly, so I decided to fix this by adding custom font colors. Don't have a release date in mind, nor do I plan to increment the minor version. I might just call this 6.0.1 instead. Anyways, 'soon' I guess.
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#408167 by Joel16
Mon Aug 08, 2016 4:44 am
I decided on adding a couple more things since I'd be making a release anyway. There had been a few issues with the new font color options to make theme-ing easier, but they have finally all been fixed.

I've also managed to revamp a few apps to make it similar to CyanogenMod 13:

Before and after - Music Player:
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Music Selection (Before):
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Music Selection (After):

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Now Playing (Before):
(With experimental cover art)
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Now Playing (After):
(With experimental cover art)
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(Without experimental cover art)
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Before and after - File Manager:

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After:
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Before and after - Gallery:
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Before and after - Default Wallpaper:
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After:
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The music player had the most aesthetic changes compared to the other apps. I just need to make sure a few more things are working properly as it did in 6.0. Hopefully if everything goes well, I'll be able to make the release (6.0.1) soon.
#413175 by Casavult
Sun Sep 18, 2016 12:08 am
Nice! Great to see this is still alive! If I remember correctly, I thought v6.0 was final or something?
#413186 by Joel16
Sun Sep 18, 2016 6:14 am
Casavult wrote:Nice! Great to see this is still alive! If I remember correctly, I thought v6.0 was final or something?


Haha yeah 6.0 was the final build, but the theme-ing system was quite limited, since you had to choose between a certain color scheme. While I was going to release a tiny update just to add custom font colors, I thought I'd also add a few new features, so 6.0.1 is happening. It's being ported to vita as well ;p
#413221 by Casavult
Sun Sep 18, 2016 6:43 pm
sauske_firekid wrote:
Casavult wrote:Nice! Great to see this is still alive! If I remember correctly, I thought v6.0 was final or something?


Haha yeah 6.0 was the final build, but the theme-ing system was quite limited, since you had to choose between a certain color scheme. While I was going to release a tiny update just to add custom font colors, I thought I'd also add a few new features, so 6.0.1 is happening. It's being ported to vita as well ;p

A PS Vita port! Amazing! I can't wait to see that release. I use this on my PSP (I use my PSP daily still) and it's just great! Maybe we might see v7.0 one day. ;) :mrgreen:
#413235 by Joel16
Mon Sep 19, 2016 1:35 am
Casavult wrote:
sauske_firekid wrote:
Casavult wrote:Nice! Great to see this is still alive! If I remember correctly, I thought v6.0 was final or something?


Haha yeah 6.0 was the final build, but the theme-ing system was quite limited, since you had to choose between a certain color scheme. While I was going to release a tiny update just to add custom font colors, I thought I'd also add a few new features, so 6.0.1 is happening. It's being ported to vita as well ;p

A PS Vita port! Amazing! I can't wait to see that release. I use this on my PSP (I use my PSP daily still) and it's just great! Maybe we might see v7.0 one day. ;) :mrgreen:


Haha, I see what you did there. Most likely for the vita and 3DS, but not for the PSP :p
#415901 by Joel16
Thu Dec 29, 2016 4:08 am
It's the end of the year, and its also finally the end of a program I have been working on for 2 years now. Progress has been going on and off due to my participation in university, but I have finally come forward to make the final release. I should also mention, I hit a new milestone on GitHub today with 302 commits. If you haven't heard, Cyanogen Inc is shutting down, and so is CyanogenMod since Cyanogen Inc owns the right to the name "Cyanogen". I also must discontinue this project due to the use of the name. I apologize for such a late release, but it's finally here, although I wouldn't call it a finished product it's definitely been polished compared to last release 6.0 which was released a year ago (Dec 14, 2015).

Change-log: CyanogenPSP v6.1 [Final Release]

Code: Select allNew Features:

- Allow brightness control asset to be themed as well
- Implemented font colors. No longer need choosing a specific color scheme for the themes to enhance font visibility.
- Battery status, digital time and clock widget/date on lockscreen can have their font colors altered.
- Added experimental ID3 JPG/JPEG tags. (Turn on experimental features to acces this)
- New CyanogenPSP banner by preetisketch.
- Revamped music player to mimic CyanogenMod's recent changes.
- Revamped file manager to mimic CyanogenMod's recent changes.
- Slightly revamped gallery to mimic CyanogenMod's recent changes.
- Display USB debugging icon only if the USB cable is connected.
- New USB debugging icon.
- Minor changes to ME Mp3player
- New music player settings lets you toggle lockscreen background on/off. (Press Start to access)
- Lockscreen now has a little music playing widget similar to android. Let's you pause/play music while in lockscreen, without having to go back to the music player.
- Revamped Settings->Performance->Memory.
- Revamped Settings->Performance->Storage Mangement. Both of these are now very similar to android, in terms of looks and the way the information is displayed.
- Updated app icons.
- Transitioning color backgrounds depending on music genre.
- Flashable zips through recovery! (The zip file should consist of a folder called CyanogenPSP, which will be used to overwrite each path).
- Now uses nougat styled quick settings (just the design).
- Added a small check for PPSSPP and Adrenaline
- Allow wav, bgm, mod and at3 files to be played using music player.
- Music player now displays now playing status when opening the music settings.

Fixes:

- Many major clean ups and code refactoring. Minimized the use of many redundant function calls by unifying functions, and greatly optimized for enhanced stability.
- Fixed font color issue with time and battery status.
- Font colors are now properly reloaded each time you change a theme.
- Fixed lock screen not being set on startup due to some major code refactoring.
- Fixed font color issue with digital time.
- Fixed slight delays caused by using standard IO functions rather than SCE wrappers. This improved the speeds after opening/closing apps. No longer feels sluggish.
- Improved directory checks. Shouldn't be any more crashes due to missing directories. Also improved the file checking code overall.
- Improved performance. Used up an extra MB of ram for pre-loaded images. One MB isn't gonna hurt :p
- Load a few more resources on start up. (Slower boot - better performance)
- Music player only displays now playing info, if song is being played.
- Reorganize file manager assets to suit updated icons properly.
- Fixed ID3 genre list.
- Improved file checks for animations and other assets.
- Fixed music player misorganization with other sound files (example wav, MOD, etc)
- Fixed mp3 time string.
- Minor adjustments to how minutes are displayed for mp3 time string.
- Removed pgezip, and switched to unzip.
- Improved music player cover art loading.
- Fixed settings/performance/storage - bar info showing incorrect statistics.
- Fixed a minor issue with the clock icon causing crashes when changing icon packs.
- Network code has been fixed.
- Removed a bunch of code inconsistency and redundancy. (still not complete, but I can only keep improving.)
- Use more SCE IO wrappers to slighlty speed up certain processor.
- More appropriate function names.
- Fix RAM menu displaying incorrect values.
- Unified certain functions.
- Minor adjustments to updater. (It's still broken, but I won't be updating it anymore since this will be the final release.)
- Fixed language selection's controls displaying incorrect language selection.
- Fixed getModel causing slight lagg when being hovered.
- Fixed directory checks for PPSSPP and PS Vita.



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Tonnes more screenshots!:
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Features I never got to finish:
These are accessible via the experminetal features toggle. Do note they are either broken or not working at all.
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Downloads:


Download v6.1

Download icon packs

Source Code

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