CyanogenPSP v6.1 - PSP/PSV [Final Release]
Re: CyanogenPSP v5.2 [PSP/PS Vita/Vita TV Compatible]
Great release. As soon as that permanent patch comes out for 6.60 I'm going to get my PSP to automatically boot this, thus getting rid of my XMB (not completely though). @Joel16, you've done wonders with this homebrew and I meant every word.
Advertising
Beware of the shadow of Isenfier...
Re: CyanogenPSP v5.2 [PSP/PS Vita/Vita TV Compatible]
Thanks the final build will be released soon as this has been confirmed to be stable enough.
Advertising
"Forever in darkness, a guardian devil."
-
- Posts: 683
- Joined: Wed Jan 26, 2011 11:04 am
Re: CyanogenPSP v5.2 [PSP/PS Vita/Vita TV Compatible]
I want to Android's hidden object games to play on PSP. I don't understand how PSP can run windows 95 but not the simplest apk format game.
I bet this dream will come true as the second analog of ds3 some day.
I bet this dream will come true as the second analog of ds3 some day.
PSP-1000 6.20 16 GB Pro C-2
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow
Re: CyanogenPSP v5.2 [PSP/PS Vita/Vita TV Compatible]
Android is impossible on PSP, so you'll never get any apks to run. Even the earliest versions of Android would fail to run on a PSP. Those games can be ported over though, but that's all.ali_ihsan21 wrote:I want to Android's hidden object games to play on PSP. I don't understand how PSP can run windows 95 but not the simplest apk format game.
I bet this dream will come true as the second analog of ds3 some day.
"Forever in darkness, a guardian devil."
CyanogenPSP v6.0 [PRO] [ME] [PS Vita eCFW] is now available
Final version is now available for PSP PRO/ME CFW and PS Vita eCFW. It's been exactly 6 months since the last official release, so you can expect a huge change-log . If you encounter any critical issues, I'll be happy to provide hot-fixes.
Download v6.0 [PRO] [ME] [PS Vita eCFW]
Themes | Icon Packs
Download ttf2pgf converter (simply move the ttf font in the same folder as the makefonts.bat file is, and click on makefonts)
Download Autostart PRX v5.6 preconfigured by kozarovv
Source Code
- Video:
Code: Select all
Features:
- Updated recovery design and tweaked some recovery menu settings.
- New icon pack customization. (Settings->Display->Themes->Icon Packs)
- App drawer icons can now be modified with icon packs.
- Fully customizable themes. (Settings->Display->Themes->Styles)
- Now uses the proper Android cursor icon.
- Minor RAM menu improvements
+ Renamed "Ram Management" to "Memory", under Settings->Performance.
+ Includes a progress bar that shows how much RAM is available from the total.
+ Displays percentage of RAM used.
+ Displays percentage of RAM available.
- Added control.prx (kernel module). Allows you to access vol+, vol- and note buttons.
- Added impose.prx (kernel module). Allows you to access sceImpose functions.
- Added volume control. Can be accessed by pressing vol - or vol +.
- Updated display.prx - Moved impose functions to impose module.
- Added power management settings. (Settings->Performance->Battery Management)
+ Includes powersave, balanced and performance as its choices.
- Volume controls can now be accessed everywhere in the GUI except the recovery menu.
- CPU states are restored after MP3 playing.
- CPU states are now displayed correctly in Settings->Performance->Processor.
- Settings menu - no longer allows you to overclock/underclock your CPU when power save mode is on.
- Added Polish translation - Thank you pawelosro!
- Added German translation - Thank you Dimistoteles!
- Updated French translation - Thanks Mahmoudos!
- Added Dutch translation - Thank you Arikuzo!
- Updated German translation - Thank you Ciapa!
- Added Spanish translation - Thank you Randomdude0!
- Added Portuguese translation - Thank you Gustavo Fraga Pacheco!
- Added Brazilian Portuguese translation - Thank you Hargrun!
- Added language selection option under settings->display.
- Added Norwegian translation - Thank you Ridge!
- App Drawer: Now uses 6 columns instead of 7. This gets rid of a lot of overlapping issues.
- Added a new language selection screen during first boot.
- Cleaned up and revamped power menu.
- Uses bin files for file handling.
- Added Romanian translation - Thank you imhotep4!
- Added Italian translation - Thank you nerdvana89!
- Added progressive animation to volume and brightness slider.
- Added Russian and Ukrainian translation - Thank you Vasniktel and Raithwall!
- Now uses PSP_CTRL_NOTE (Note button) to take screenshots instead of R + Triangle.
- Recovery Menu now has a reboot to XMB option.
- Allow only images to be opened when changing wallpapers. This fixes issues when trying to load other files in the wallpaper section.
- App Drawer backdrop image can now be themed.
- Many of the highlighting assets in the settings menu can now be themed.
- Revamped font menu.
- Font sizes are now available. (Settings->Display->Themes->Fonts->Font Size)
- Color values used in animations and progress bars can now be themed.
- With the new theme manager function, many more assets can be themed.
- Revamped and realigned the battery charging status icon.
- Reorganized the whole navigation bar function. It now uses less resources and is also more theme friendly.
- Updated preincluded wallpapers to the most recent ones provided by CyanogenMod.
- Replaced USB debugging option (PSPLink) with an experimental features toggle. Allows you to access W.I.P apps such as calculator and messages.
- Repositioned toggles to make it more efficent for certain languages.
- CPU states cannot be changed while music is playing in the background.
- Added a dark skin toggle under developer options. (Similar to Android Marshmallow's feature)
- Uses PSP's native media engine rather than libmad:
+ This loads mp3's faster and sounds better. There is also little to no laggs when music is playing in the background.
+ Memory management is better.
+ The play/pause button is now indicated properly.
+ Time elapsed now shows on the bottom right corner just above the play/pause button.
- Play/Pause button is now indicated properly when playing BGM, WAV, AT3 and MOD files.
Fixes:
- Updated language string lengths.
- Fixed critical return button issue when trying to return to a previous menu.
- Messenger is inaccessible due to incompletion.
- Fixed minor font color issues.
- Calculator is inaccessible due to incompletion.
- Fixed up online updates. However this will no longer be updated.
- Fixed UMD loading.
- Cleaned up default configs.
- Fixed up power management settings issues.
- Fixed a strange crash after exiting file manager.
- Fixed up homebrew, POPS and ISO loading issues due to major changes in code.
- Fixed gallery return issue, after vewing an image.
- Fixed return screen glitch, in Music, Gallery and Game app.
- Fixed minor memeory leak in gallery app and settings.
- Fixed another minor memory leak in settings menu.
- Fixed theme, fonts, icon packs and language selection bug when user tries to return to previous menu by using '..'
- Fixed CPU state values when overclocking/underlocking.
- Cleaned up quick settings and volume bar layout.
- Fixed a critical issue with loading wallpapers, themes and icon packs.
- Fixed showImage(); return misplacement.
- Fixed return issues after exiting image preview.
- Fixed a minor issue with the 'security' button overlapping incorrectly.
- Fixed misalignment when battery status reaches 100%.
- Reorganized how the theme manager works - It is now somewhat faster.
- Fixed battery status alignment under quick settings.
- Disallow cursor movement while the cross button is held - This fixes the issue with the quick settings up showing up every time
you pull the analog stick down while the cross button is held.
- Fixed power save crash. It now draws the image rather than loading one when using power save.
- Got rid of a bunch of unnecessary assets.
- Fixed crashes when trying to open other files apart from pictures in the gallery app.
- Fixed file manager's options menu having an unreadable font issue.
- Fixed the "update.zip has been found" issue even when there isn't any.
- Fixed incorrect battery and CPU states during startup.
- Fixed a minor issue with Polish translation on welcome screen.
- Fixed credits menu returning to settings instead of the about screen when circle is pressed.
- Fixed battery status not being hidden when using expanded desktop.
- Fixed crash in lockscreen after enabling swipe to unlock feature.
- Fixed month of the year overlapping the day of the week when quick settings is used.
- Fixed time not being displayed when using the power menu while having power save enabled.
- Fixed font sizes showing the wrong size selected after selection.
- Fixed zip file extraction. Simply press the cross button while the .zip file is highlited and it will extract.
- Fixed crash after exiting text view.
- Fixed clock app showing the wrong time periods. (AM/PM)
- Fixed misalignment with the time when 24 hour mode is enabled.
- Fixed ID3 not parsing the Genre text correctly.
- Fixed font sizes altering the brightness values.
- Fixed incorrect CPU states during startup when using battery management settings.
- Improved overall application stability and performance.
- Massive code clean up and reorganization.
- Reorganized many functions and statements.
- Got rid of many unnecessary coding.
- Removed many un-translated strings.
- Deleted many unused files.
- Screenshots:
- Working/Not Working list:
Download v6.0 [PRO] [ME] [PS Vita eCFW]
Themes | Icon Packs
Download ttf2pgf converter (simply move the ttf font in the same folder as the makefonts.bat file is, and click on makefonts)
Download Autostart PRX v5.6 preconfigured by kozarovv
Source Code
"Forever in darkness, a guardian devil."
-
- Posts: 119
- Joined: Sat Feb 21, 2015 6:12 am
- Location: The darkness
Re: CyanogenPSP v6.0 [PSP/PS Vita/Vita TV Compatible]
Looks great, I prefer to use this for ark over the other menus out there.
Re: CyanogenPSP v6.0 [PSP/PS Vita/Vita TV Compatible]
Thanks, I'm still not sure if this works properly on Vita eCFW. I don't own a vita, so I can't try it but it should work. The only thing that wont work on the vita is the volume controls, brightness slider and the kernel buttons to trigger them. I had to disable those kernel modules to allow it to boot up on the vita according to an old tester.AbyssDweller wrote:Looks great, I prefer to use this for ark over the other menus out there.
"Forever in darkness, a guardian devil."
Re: CyanogenPSP v6.0 [PSP/PS Vita/Vita TV Compatible]
Just a quick update guys. I did say I'd provide quick fixes if anyone encountered any issues so here I am. This ISN'T a new release, but just a 're-uploaded' version with a few minor fixes added onto it. Meaning you just have to re-download the file from my GitHub releases, and replace it with the ones on your PSP.
Change-log
Download
Change-log
Code: Select all
Features:
- Updated Russian Translation.
- Updated Ukrainian Translation.
- Updated Polish Translation.
Fixes:
- Fixed quick settings tiles not working.
- Fixed brightness slider only allowing to be altered when the cursor is at the very top.
- Fixed crash when entering WiFi menu.
- Fixed time misalignment under quick settings.
"Forever in darkness, a guardian devil."
Re: CyanogenPSP v6.0 [PSP/PS Vita/Vita TV Compatible]
Woah, its been a while since I last posted on this thread. Well if anyone hasn't been paying attention to my gits, I've been recently pushing some commits to get font colors working. Well now, the text colors definitely work, which makes themeing a lot more easier instead of having to adjust your textures to suit a preset font color. Also I really liked this SAO theme my friend made. She's an anime fan so you can expect an anime theme I guess haha .
Also, I kinda figured out how to get ID3 tags. Thanks to gdljjrod for giving me an algorithm of how he implemented it. Just took a bit of modification and some thinking to figure it out. It works for some mp3 files, but not all. Some of them may crash, so I won't release this as yet. Here's a screenshot (with and without the SAO theme :p) I wasn't planning on implementing any new features but this might just be one.
Well I'm not really continuing this, but I only wanted to fix the themeing issues. Unfortunately with the present font colors themeing seemed very limited. My friend told me she had a lot of trouble finding the right textures that would suit the font colors perfectly, so I decided to fix this by adding custom font colors. Don't have a release date in mind, nor do I plan to increment the minor version. I might just call this 6.0.1 instead. Anyways, 'soon' I guess.
Also, I kinda figured out how to get ID3 tags. Thanks to gdljjrod for giving me an algorithm of how he implemented it. Just took a bit of modification and some thinking to figure it out. It works for some mp3 files, but not all. Some of them may crash, so I won't release this as yet. Here's a screenshot (with and without the SAO theme :p) I wasn't planning on implementing any new features but this might just be one.
Well I'm not really continuing this, but I only wanted to fix the themeing issues. Unfortunately with the present font colors themeing seemed very limited. My friend told me she had a lot of trouble finding the right textures that would suit the font colors perfectly, so I decided to fix this by adding custom font colors. Don't have a release date in mind, nor do I plan to increment the minor version. I might just call this 6.0.1 instead. Anyways, 'soon' I guess.
"Forever in darkness, a guardian devil."
Re: CyanogenPSP v6.0 [PSP/PS Vita/Vita TV Compatible]
I decided on adding a couple more things since I'd be making a release anyway. There had been a few issues with the new font color options to make theme-ing easier, but they have finally all been fixed.
I've also managed to revamp a few apps to make it similar to CyanogenMod 13:
Before and after - Music Player:
[spoiler]Music Selection (Before):
Music Selection (After):
Now Playing (Before):
(With experimental cover art)
Now Playing (After):
(With experimental cover art)
(Without experimental cover art)
[/spoiler]
Before and after - File Manager:
[spoiler]Before:
After:
[/spoiler]
Before and after - Gallery:
[spoiler]Before:
After:
[/spoiler]
Before and after - Default Wallpaper:
[spoiler]Before:
After:
[/spoiler]
The music player had the most aesthetic changes compared to the other apps. I just need to make sure a few more things are working properly as it did in 6.0. Hopefully if everything goes well, I'll be able to make the release (6.0.1) soon.
I've also managed to revamp a few apps to make it similar to CyanogenMod 13:
Before and after - Music Player:
[spoiler]Music Selection (Before):
Music Selection (After):
Now Playing (Before):
(With experimental cover art)
Now Playing (After):
(With experimental cover art)
(Without experimental cover art)
[/spoiler]
Before and after - File Manager:
[spoiler]Before:
After:
[/spoiler]
Before and after - Gallery:
[spoiler]Before:
After:
[/spoiler]
Before and after - Default Wallpaper:
[spoiler]Before:
After:
[/spoiler]
The music player had the most aesthetic changes compared to the other apps. I just need to make sure a few more things are working properly as it did in 6.0. Hopefully if everything goes well, I'll be able to make the release (6.0.1) soon.
"Forever in darkness, a guardian devil."