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Re: [RELEASE] Nibbler

Posted: Sat Oct 04, 2014 5:22 pm
by Mateus
great,i'll try this once available

thanks

Re: [RELEASE] Nibbler

Posted: Thu Oct 09, 2014 11:45 pm
by Insoft
Still working on Chuckie Egg update, a few issues to sort out and then be getting to Nibbler, then Nifty Lifty, then a new "Game" for iOS & PSP, sticking with PSP development as long as I can.

I have been looking into releasing the RetroKit for Xcode, it was put together and built up a long the way, doesn't make best use of the PSP graphics ability yet.
RetroKit is kind of an emulation+native

One great thing about it is one can produce an iOS game and compile for PSP as well, even OS X so never need a PSP/VITA to test home-brew, just run the OSX version to test the game.


If I do release it, I will do so on the Insoft.uk website

UPDATE
a lot of the work on Chuckie Egg such as the change from CPU graphics to using the GPU is now being ported to nibbles. Work is under way now as Chuckie Egg v1.1.1 has been released and now updating Nibbler code with some of Chuckie Egg code.

All PSP development on hold.

Re: [RELEASE] Nibbler

Posted: Thu Nov 27, 2014 3:17 pm
by Mateus
Allright.We'll wait for the next

Re: [RELEASE] Nibbler

Posted: Sun Dec 21, 2014 1:49 am
by Insoft
UPDATE
Chuckie Egg v2.1 out now.

Nibbler getting looked into then it will be bye bye to PSP, as I am moving away from C & C++ to Swift and very little demand for the PSP platform, the PSVita is also a dying platform thanks to SONY for that.

18 Feb 2015 : UPDATE
Since some users have had issues with the controls on Chuckie Egg, I have not been able to get around finishing Nibbler.
Nibbler will get done soon as I sort out Chuckie Egg.

Sorry for the wait, I will try my best to get around to finish off Nibbler

Re: [RELEASE] Nibbler

Posted: Sat May 09, 2015 1:59 pm
by Mateus
Hi Insoft, did you updated it since the last time ?

Re: [RELEASE] Nibbler

Posted: Fri May 15, 2015 10:25 pm
by Insoft
It was updated with a minor bug, the build I have is using the GPU instead of the CPU for the graphics so much better frame rate, they is a graphical glitch. Never got round to sorting it out but do plan to look into it again this month.

This build has the graphical glitch, it is playable so you can download it for now until the final build.
http://www.insoft.uk/downloads/NIBBLER_1.3_BUILD_2.ZIP
please note screen.png file is missing, use from current release or supply your own, 480x272 32bit PNG file.

Re: [RELEASE] Nibbler

Posted: Sat May 16, 2015 2:35 pm
by Mateus
Hey Thanks dude. I'll try this.

Re: [RELEASE] Nibbler

Posted: Sat May 30, 2015 12:14 am
by Insoft
Version 1.3 GPU (Just like the current release but uses more of the GPU instead of the CPU for graphics rendering)
http://www.insoft.uk/downloads/NIBBLER_1.3.ZIP

I have had no time to test it but have uploaded it to the server if anyone is interested in testing it.
They may be a v1.4 if I find more time, the plan for 1.4 was to go portrait (90 degree rotate of the screen) to see all of the maze that you see on iOS, so nothing too exiting