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#344293 by MadZiontist
Thu Apr 10, 2014 1:00 am
Flappy Bird [v2.0] & Flappy Bird [v2.0-Mod]
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[v2.0] New Options:
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[v2.0] Gameplay:
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I Made The [v2.0-Mod] To Remove The Black Bar You Can See Across The Top Of The Screen, In The Screenshot Above. The Results Are Seen Below:
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Tested on 6.60 ME-1.8 and TN-V8. Runs awesome on both. Great port.

Links:

Flappy Bird [v2.0]
[COLOR="#000000"]Link:[/COLOR]
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Flappy Bird [v2.0-Mod]
[COLOR="#000000"]Link:[/COLOR]
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Last edited by MadZiontist on Mon May 26, 2014 8:20 pm, edited 1 time in total.
#344297 by MadZiontist
Thu Apr 10, 2014 2:30 am
nightnero253 wrote:Why!? Why bring the anger and hatred back!? But it looks good.


I ask, why the hatred?! :lol:

Sure the game is simple and derivative, but it's also fun and addictive. And also, somehow the PSP is incomplete without a homebrew port of it. ;)
#344298 by Joel16
Thu Apr 10, 2014 2:42 am
MadZiontist wrote:
nightnero253 wrote:Why!? Why bring the anger and hatred back!? But it looks good.


I ask, why the hatred?! :lol:

Sure the game is simple and derivative, but it's also fun and addictive. And also, somehow the PSP is incomplete without a homebrew port of it. ;)


I don't see why it would be incomplete just cause it's not coded in C. :P
Sometimes its easier to code things in Lua rather than C but then again C has much more possibilities. Lazy people like me would go for this even though I can manage to port my homebrews into C. It's just I don't have the time lol, so I'd rather get things done the easy way.
#344300 by nightnero253
Thu Apr 10, 2014 3:35 am
MadZiontist wrote:
nightnero253 wrote:Why!? Why bring the anger and hatred back!? But it looks good.


I ask, why the hatred?! :lol:

Sure the game is simple and derivative, but it's also fun and addictive. And also, somehow the PSP is incomplete without a homebrew port of it. ;)

Because, after you get so far and so many points racked up.. Then you hit a pipe and try to redo it several times and fail every time haha
#344306 by MadZiontist
Thu Apr 10, 2014 6:24 am
sauske_firekid wrote:I don't see why it would be incomplete just cause it's not coded in C. :P
Sometimes its easier to code things in Lua rather than C but then again C has much more possibilities. Lazy people like me would go for this even though I can manage to port my homebrews into C. It's just I don't have the time lol, so I'd rather get things done the easy way.


Oh no, I jokingly meant the console would be incomplete without the game in its library. :lol: I actually like LUA, well mainly cause it's the only programming language that I've picked up a little bit on so far hah. I appreciate the fact that you can do quite a bit with such an easy to understand coding language.


nightnero253 wrote:
MadZiontist wrote:
nightnero253 wrote:Why!? Why bring the anger and hatred back!? But it looks good.


I ask, why the hatred?! :lol:

Sure the game is simple and derivative, but it's also fun and addictive. And also, somehow the PSP is incomplete without a homebrew port of it. ;)

Because, after you get so far and so many points racked up.. Then you hit a pipe and try to redo it several times and fail every time haha


Yeah the game's def flawed, but still a fun lil time killer imo. It's no Angry Birds, but I think a sequel could do wonders for it. :idea:
#344328 by Joel16
Thu Apr 10, 2014 3:34 pm
MadZiontist wrote:
sauske_firekid wrote:I don't see why it would be incomplete just cause it's not coded in C. :P
Sometimes its easier to code things in Lua rather than C but then again C has much more possibilities. Lazy people like me would go for this even though I can manage to port my homebrews into C. It's just I don't have the time lol, so I'd rather get things done the easy way.


Oh no, I jokingly meant the console would be incomplete without the game in its library. :lol: I actually like LUA, well mainly cause it's the only programming language that I've picked up a little bit on so far hah. I appreciate the fact that you can do quite a bit with such an easy to understand coding language.


Haha my bad, thought you meant lua made it incomplete. The one thing I love about lua is that everything is open source :)
#344335 by Joel16
Thu Apr 10, 2014 5:33 pm
abdou005 wrote:Who ported the Flappy bird ? please give credits and sources ...


The developer is Sandroron, http://psx-scene.com/forums/content/psp ... oron-4301/
I was thinking of including it into my Cyanogenmod shell lol, I'm currently in the progress of porting it into Luadev, and ofcourse all credits will be given to him.

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