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[PATCH] Dragonball Black BETA 0.29.1

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SIM sk
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[PATCH] Dragonball Black BETA 0.29.1

Post by SIM sk » Sat Jul 07, 2012 2:09 pm

Dragonball Black BETA 0.29.1
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About Dragonball Black:
This is a Dragonball clone for the PSP with edited and recolored sprites. This homebrew has its own charakter (which sound alike the original once :)) and even an own story.

Developer/Coder/Spriter/Story Writer:
SIM sk

Special thanks to:
DuLouser, ~Hook~, shaplayer, Blacky94
BETA-Tester
özkedödödöm, Italia-boy, DarkMuha, Kenan, duLouser, Dodo und SkyDriver11

Changelog(German/English):
[spoiler]BETA 0.2
- Menü Schrift verbessert
- Kreis-Absturz-Bug entfernt
- Saibaman infos hinzugefügt


BETA 0.21
- Sprites hinzugefügt

BETA 0.22
- Charakterauswahlmenü bug fixes
- andere bug fixes


BETA 0.23
- Story Mode Menü hinzugefügt

BETA 0.24
- bug fixes

BETA 0.25
- lag-bug gefixt (Danke an ~Hook~, shaplayer und Blacky94)
- Story Mode-Menü hinzugefügt


BETA 0.26
- KI verbessert
- Creditscode erweitert
- Sprites hinzugefügt/verändert
- Story hinzugefügt(Demo)


BETA 0.27
- bug fix
- Beta-Tester zu den Credits hinzugefügt
- erstes Kapitel im story mode hinzugefügt!
- Pause-Menü hinzugefügt!
- spieler geht nicht mehr aus dem Bildschirm (analogstick)
- SK Studios Logo beim starten des Spiels
- Stabilität des Spiels verbessert (Danke an ~Hook~)


BETA 0.28
- bug fixes
- when your ki (energy) decreases more you get slower!
- fixed the newstart-bug (in pause menu)
- improved stability in story mode
- how to play picture in English
- credits in English
- improved fighting engine!
- new character menu!
- improved AI minimal
- fixed a little lag issue
- characters are unlockable in the story! (just a few by now)


BETA 0.29 (release)
- changed name of the game
- bug fixes
- several bug fixes in story mode
- story mode lag fix
- story menu lag fix
- many single player menu fixes
- finished unlock system
- character menu fix (while selecting Player2, red cursor from Player1 stays)


BETA 0.29.1
- bug fixes
- changed the color of the ki-waves
- added Flik to the credits for making a gameplay video
- added diagonal movement
[/spoiler]
Video:
[spoiler]http://www.youtube.com/watch?v=jOTk8jFS ... r_embedded[/spoiler]

This homebrew is in the first Betas so its not bug free :D
The AI is not good but I decided to release because I have no time on holidays.
You can download this homebrew on my blog

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Link to the official release thread on PSPKing.de!

please dont be hard with me this is my first HB!
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Last edited by SIM sk on Fri Mar 21, 2014 3:07 am, edited 14 times in total.

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Casavult
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Re: [RELEASE] Blackballs BETA 0.262

Post by Casavult » Sun Jul 08, 2012 2:48 am

I watched the video, this looks pretty neat! :)
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SIM sk
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Re: [RELEASE] Blackballs BETA 0.262

Post by SIM sk » Mon Jul 09, 2012 8:10 pm

Ingame pics added :)

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SIM sk
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Re: [RELEASE] Blackballs BETA 0.262

Post by SIM sk » Thu Nov 01, 2012 3:15 pm

Update will come this week!!

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SIM sk
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Re: [RELEASE] Blackballs BETA 0.27

Post by SIM sk » Mon Nov 05, 2012 5:54 pm

game updated!!

the Single Player Modes stability is improved
but the Story Mode does not work well (im working on it)

by Pressung start while Single Player you can open the pause menu

WoloLordOFTheRings
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Re: [RELEASE] Blackballs BETA 0.27

Post by WoloLordOFTheRings » Mon Nov 05, 2012 8:32 pm

I like blackballs ;)

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SIM sk
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Re: [RELEASE] Blackballs BETA 0.27

Post by SIM sk » Mon Nov 05, 2012 10:08 pm

I appreciate that thanks :)

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SIM sk
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Re: [RELEASE] Dragonball Black BETA 0.27

Post by SIM sk » Sat Jan 18, 2014 5:55 pm

Hey guys,
next release will be on February or maybe even in this month.
I also changed the name of the game :)

stay tuned for more!

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Joel16
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Re: [RELEASE] Dragonball Black BETA 0.27

Post by Joel16 » Sat Jan 18, 2014 8:06 pm

SIM sk wrote:Hey guys,
next release will be on February or maybe even in this month.
I also changed the name of the game :)

stay tuned for more!
woah looks awesome :d
"Forever in darkness, a guardian devil."

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fouadtjuhmaster
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Re: [RELEASE] Dragonball Black BETA 0.27

Post by fouadtjuhmaster » Wed Jan 22, 2014 8:15 pm

I wonder why he renamed the game, wait.. nevermind..
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