game compiling help
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reverze
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game compiling help
if i created a slientwalk/game maker game and wanted to compilie it would i just use pspsdk
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Organized_Chaos
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Re: game compiling help
Something tells me you've never made a PSP game before. Go to PSP-Programming.com to learn how to compile apps for PSP.
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PSP-1001 5.00 M33-6, PSPp-2001 5.50 GEN-D3, Wii 4.2U softmod, Xbox 360 Elite 250 GB HDD
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reverze
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Re: game compiling help
no i haven't, but i want to make the first realtime rpg homebrew that allows dang near full custimizationOrganized_Chaos wrote:Something tells me you've never made a PSP game before. Go to PSP-Programming.com to learn how to compile apps for PSP.
Re: game compiling help
asORganized_Chaos told you, psp-programming.com is probably a good starting point.
Also, always remember the golden rule: think big, but start small.
Don't try to come up with a mmorpg with more features than commercial software for your fist homebrew, or you'll be disappointed. create a simple game, that you will be able to expand with time. That's just a suggestion of course.
Also, always remember the golden rule: think big, but start small.
Don't try to come up with a mmorpg with more features than commercial software for your fist homebrew, or you'll be disappointed. create a simple game, that you will be able to expand with time. That's just a suggestion of course.
If you need US PSN Codes, this technique is what I recommend.
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Organized_Chaos
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Re: game compiling help
reverze, have you programmed on PC or any other console?
PSP-1001 5.00 M33-6, PSPp-2001 5.50 GEN-D3, Wii 4.2U softmod, Xbox 360 Elite 250 GB HDD
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reverze
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Re: game compiling help
well i made some weak pc games with game maker (so my programming skills are meh) but i've also done so MEGA simple 3d modlingOrganized_Chaos wrote:reverze, have you programmed on PC or any other console?
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reverze
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Re: game compiling help
all i want to make is a simple real-time sci-fi rpg with a level up system, a hud, 2-d side scrolling ,damage calculation and the ability to talk and interact with npc'sWololo wrote:asORganized_Chaos told you, psp-programming.com is probably a good starting point.
Also, always remember the golden rule: think big, but start small.
Don't try to come up with a mmorpg with more features than commercial software for your fist homebrew, or you'll be disappointed. create a simple game, that you will be able to expand with time. That's just a suggestion of course.
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Organized_Chaos
- Posts: 49
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- Location: Missouri, USA
Re: game compiling help
Start with this: http://www.psp-programming.com/tutorials/
Once you complete that (and fully comprehend what you're doing with it), go here: http://www.psp-programming.com/forums/i ... c,359.html then do this: http://www.psp-programming.com/forums/i ... c,386.html and finally this: http://www.psp-programming.com/forums/i ... c,961.html
You'll end up with a simple arcade style game where you run around collecting stars, but it gives you a good solid foundation to learn from. Once you do that you should be able to get an idea of how to make the game you want to make.
Once you complete that (and fully comprehend what you're doing with it), go here: http://www.psp-programming.com/forums/i ... c,359.html then do this: http://www.psp-programming.com/forums/i ... c,386.html and finally this: http://www.psp-programming.com/forums/i ... c,961.html
You'll end up with a simple arcade style game where you run around collecting stars, but it gives you a good solid foundation to learn from. Once you do that you should be able to get an idea of how to make the game you want to make.
PSP-1001 5.00 M33-6, PSPp-2001 5.50 GEN-D3, Wii 4.2U softmod, Xbox 360 Elite 250 GB HDD
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reverze
- Posts: 146
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Re: game compiling help
on last question, is there a linux enviroment for hbl?Organized_Chaos wrote:Start with this: http://www.psp-programming.com/tutorials/
Once you complete that (and fully comprehend what you're doing with it), go here: http://www.psp-programming.com/forums/i ... c,359.html then do this: http://www.psp-programming.com/forums/i ... c,386.html and finally this: http://www.psp-programming.com/forums/i ... c,961.html
You'll end up with a simple arcade style game where you run around collecting stars, but it gives you a good solid foundation to learn from. Once you do that you should be able to get an idea of how to make the game you want to make.
Re: game compiling help
This question makes not much sense, I assume you mean the PSPSDK, then the answer is of course yes, the PSPSDK works on linux, it is designed to run on linux.reverze wrote: on last question, is there a linux enviroment for hbl?
If you need US PSN Codes, this technique is what I recommend.
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