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#121916 by V@ughn
Tue Jan 17, 2012 12:23 am
EPIC Sathe
an epic 2d homebrew game made by V@ughn
find out the most immediate updates from the project home page here->http://code.google.com/p/epic-sathe/

DOWNLOAD Epic Sathe v0.4 *signed*: http://epic-sathe.googlecode.com/files/Epic%20Sathe%20v04%20signed.zip


A major update! Check it out :D



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Epic Sathe is an epic stick figure fighting game. It includes characters I had created when I was little.
Now, with life breathed into them, go against all the odds and become the fighting champ!!!

-10 built in enemy slots (10 = max amount of enemies)
-8 manually coded levels (past that the computer generates enemies infinitely at random)

Controls:
Spoiler
-SQUARE = punch
-TRIANGLE = guard
-CROSS = jump
-START = pause game (press select once paused to quit)


KNOWN BUGS:
Spoiler
-items are not actually buyable yet
-user cannot upgrade player yet
-adhoc mode only works on some CFW


Updates:
Spoiler
[v0.4]
-began coding boss mode
-player can now save costume, stats, money and last reached level
-created cool effect for entering a new level
-fixed cloud spawning
-replaced powerup sound effect
-replaced customize option in menu with a help screen
-took away user's access to power
~in order to powerup collect items
~items now freefall occasionally in the middle of a battle
-created new fighters
-edited fighter images
-fixed sprite glitch
-fixed freeze glitch
-added more menus
-changed power awareness method (player glows when power is full)
-fixed instant power glitch (unfortunately for you)
-began coding adhoc gaming mode (multiplayer)
-began coding online gaming mode (multiplayer)

[v0.3]
-added more character slots to be unlocked
-rearranged battle display
-edited title page
-edited ICON0
-added icon music
-changed prices for lives
-updated enemy AI
-added clouds
-fixed xmb crash bug
-fixed lives
-players can now use powerlevels (press R when power is full)
-updated menus
-programmed two more virtual enemy slots

[v0.2]
-added more level music
-added more sound effects
-added "sathe" sprite
-added "republiken" sprite
-added "orre sprite"
-edited "earth sprite"
-added PIC1
-player can earn money now
-changed the enemy lineup for the first 8 levels
-fixed menus
-added features to buy character menu
-added "baron" sprite
-added "blade" sprite
-fixed a lot of bugs
-added lives
-you can now unlock new characters by buying them

[v0.1]
-created customize menu
-fixed battle music
-health appears above player and enemy images now
-created a computer system to spawn levels infinitely (this game can go on forever now)
-created some cool fighting effects
-changed music
-added "dude" character
-programmed gravity
-created AI (really weak)

-released January 16, 2012

[beta]
-created PLAYER and ENEMY class
-created a virtual list of 28 fighters
-created menu and logo
-recorded a plethora of sound effects
-grabbed some cool music
-created universal sprite sheet for faster sprite making ;)
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Last edited by V@ughn on Tue Feb 28, 2012 6:01 am, edited 9 times in total.
#122158 by toBsucht
Tue Jan 17, 2012 9:33 am
nice work
Very nice ok a littel workout can not be harmful :D
btw it reminds me a little to thing-thing sorry if i´m wrong. Image

as i die i restarted level 2 and it always started in that way Image
I had to exit the game to xmb to restart. Another problem as i try to customize / buy new charater i cann´t go back with O but your picture did say it should be possible :o ... a few more pictures @ mediafire.com/toBsucht (picture)
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Last edited by toBsucht on Tue Feb 28, 2012 11:01 am, edited 1 time in total.
#122167 by V@ughn
Tue Jan 17, 2012 12:38 pm
Thanks, still working out some major bugs, sometimes I could get the customize thing to work and sometimes it just gets stuck. I'm going to fix all of those and more in v0.2
#122762 by Casavult
Fri Jan 20, 2012 12:20 am
He does it again. Nice work Bloodles. ;)

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