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Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby kakarotto » Wed Jul 13, 2011 2:17 pm

psgmr wrote:
Every POPS from 3.71 to 6.00 DOESN'T WORK
(for PSP 3000 9g)

Any change this will be fixed, or impossible for this model?



I think it could be' fixed but in reality only coders like virtuosflame or neur0n can answer this question...
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Foltix » Fri Jul 29, 2011 6:14 pm

guys, I did everything in the tutorial but im getting: The game could not be started (DADADADA) error when I select the pops in the menu.

I'm running 6.39 pro B6 on FAT 1g psp, any suggestions? I installed 4.01 pops.
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Mario » Fri Jul 29, 2011 8:16 pm

Foltix wrote:guys, I did everything in the tutorial but im getting: The game could not be started (DADADADA) error when I select the pops in the menu.

I'm running 6.39 pro B6 on FAT 1g psp, any suggestions? I installed 4.01 pops.

That's because you're using PRO-B6 instead of PRO-B8 or PRO-B9 Beta, PRO-B6 doesn't support Popsloader.
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Melufa » Sat Aug 13, 2011 3:52 am

I'd love if someone could help me with this.

I'm using a PSPGo with PRO NIGHTLY, which I believe is B9-Beta right?

I'm trying to play Dragon Warrior VII. The <i>only</i> version of Pops that correctly loads the game and load the text windows is 3.52. The problem with that is, I have no sound on 3.52, even with headphones. Has anyone had any luck successfully playing Dragon Warrior VII on PRO?
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Disturbed0ne » Sat Aug 13, 2011 8:19 am

Melufa wrote:I'd love if someone could help me with this.

I'm using a PSPGo with PRO NIGHTLY, which I believe is B9-Beta right?

I'm trying to play Dragon Warrior VII. The <i>only</i> version of Pops that correctly loads the game and load the text windows is 3.52. The problem with that is, I have no sound on 3.52, even with headphones. Has anyone had any luck successfully playing Dragon Warrior VII on PRO?


I've gotten the game to work perfectly on 6.20PRO-B8 Official by converting the game to EBOOT with ImpalerPSX on level 9 compression and then using 3.72POPS. Make sure you rip the game cleanly from the disc as well.
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Melufa » Sat Aug 13, 2011 3:07 pm

I'll try that, but doesn't the first post say 3.72 doesn't work?
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Disturbed0ne » Sat Aug 13, 2011 3:15 pm

Melufa wrote:I'll try that, but doesn't the first post say 3.72 doesn't work?


It was 3.52POPS and I converted the image to EBOOT with ImpalerPSX on level 9 compression.

Post your results.
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Melufa » Sat Aug 13, 2011 11:58 pm

Tried that and got the same result. Converted with ImpalerPSX on level 9, (1,085,213 KB). Used 3.52 and still don't have sounds.
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Disturbed0ne » Sun Aug 14, 2011 12:02 am

Melufa wrote:Tried that and got the same result. Converted with ImpalerPSX on level 9, (1,085,213 KB). Used 3.52 and still don't have sounds.


Are you using a PS1 disc image that you ripped yourself? If not then that's most likely the cause.

If you are then try different versions of POPS with your EBOOT.
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Re: Tutorial. PopsLoader CF PRO 6.xx or ME 6.39

Postby Melufa » Sun Aug 14, 2011 1:00 am

I'm using a bin/cue I found online so that's probably the issue. Guess I have to hope I get lucky and can find one thats been properly ripped
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