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kakarotto
- Posts: 145
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by kakarotto » Wed Jul 13, 2011 2:17 pm
psgmr wrote:Every POPS from 3.71 to 6.00 DOESN'T WORK
(for PSP 3000 9g)
Any change this will be fixed, or impossible for this model?
I think it could be' fixed but in reality only coders like virtuosflame or neur0n can answer this question...
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Foltix
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by Foltix » Fri Jul 29, 2011 6:14 pm
guys, I did everything in the tutorial but im getting: The game could not be started (DADADADA) error when I select the pops in the menu.
I'm running 6.39 pro B6 on FAT 1g psp, any suggestions? I installed 4.01 pops.
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Mario
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by Mario » Fri Jul 29, 2011 8:16 pm
Foltix wrote:guys, I did everything in the tutorial but im getting: The game could not be started (DADADADA) error when I select the pops in the menu.
I'm running 6.39 pro B6 on FAT 1g psp, any suggestions? I installed 4.01 pops.
That's because you're using PRO-B6 instead of PRO-B8 or PRO-B9 Beta, PRO-B6 doesn't support Popsloader.
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Melufa
- Posts: 9
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by Melufa » Sat Aug 13, 2011 3:52 am
I'd love if someone could help me with this.
I'm using a PSPGo with PRO NIGHTLY, which I believe is B9-Beta right?
I'm trying to play Dragon Warrior VII. The <i>only</i> version of Pops that correctly loads the game and load the text windows is 3.52. The problem with that is, I have no sound on 3.52, even with headphones. Has anyone had any luck successfully playing Dragon Warrior VII on PRO?
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Disturbed0ne
- Retired Mod
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by Disturbed0ne » Sat Aug 13, 2011 8:19 am
Melufa wrote:I'd love if someone could help me with this.
I'm using a PSPGo with PRO NIGHTLY, which I believe is B9-Beta right?
I'm trying to play Dragon Warrior VII. The <i>only</i> version of Pops that correctly loads the game and load the text windows is 3.52. The problem with that is, I have no sound on 3.52, even with headphones. Has anyone had any luck successfully playing Dragon Warrior VII on PRO?
I've gotten the game to work perfectly on 6.20PRO-B8 Official by converting the game to EBOOT with ImpalerPSX on level 9 compression and then using 3.72POPS. Make sure you rip the game cleanly from the disc as well.
DO NOT MESSAGE ME ABOUT THE NAME OF ANY NINJA RELEASE GAME! I WILL NOT PROVIDE YOU WITH THE NAME OF THE GAME AND IF YOU PERSIST THEN I WILL REPORT YOU TO THE STAFF!
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Melufa
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by Melufa » Sat Aug 13, 2011 3:07 pm
I'll try that, but doesn't the first post say 3.72 doesn't work?
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Disturbed0ne
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by Disturbed0ne » Sat Aug 13, 2011 3:15 pm
Melufa wrote:I'll try that, but doesn't the first post say 3.72 doesn't work?
It was 3.52POPS and I converted the image to EBOOT with
ImpalerPSX on level 9 compression.
Post your results.
DO NOT MESSAGE ME ABOUT THE NAME OF ANY NINJA RELEASE GAME! I WILL NOT PROVIDE YOU WITH THE NAME OF THE GAME AND IF YOU PERSIST THEN I WILL REPORT YOU TO THE STAFF!
I AM A RETIRED MODERATOR!
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Melufa
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by Melufa » Sat Aug 13, 2011 11:58 pm
Tried that and got the same result. Converted with ImpalerPSX on level 9, (1,085,213 KB). Used 3.52 and still don't have sounds.
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Disturbed0ne
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by Disturbed0ne » Sun Aug 14, 2011 12:02 am
Melufa wrote:Tried that and got the same result. Converted with ImpalerPSX on level 9, (1,085,213 KB). Used 3.52 and still don't have sounds.
Are you using a PS1 disc image that you ripped yourself? If not then that's most likely the cause.
If you are then try different versions of POPS with your EBOOT.
DO NOT MESSAGE ME ABOUT THE NAME OF ANY NINJA RELEASE GAME! I WILL NOT PROVIDE YOU WITH THE NAME OF THE GAME AND IF YOU PERSIST THEN I WILL REPORT YOU TO THE STAFF!
I AM A RETIRED MODERATOR!
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Melufa
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by Melufa » Sun Aug 14, 2011 1:00 am
I'm using a bin/cue I found online so that's probably the issue. Guess I have to hope I get lucky and can find one thats been properly ripped