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Official PRO CFW Topic

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Re: Official PRO CFW Topic

Postby Davee » Wed Aug 01, 2012 5:02 pm

Coldbird wrote:Who knows, we might have something up our sleeves.
As for the higher 1MB of me memory... its only of limited use here... as we need a area in memory that is user accessible to pull pro online off.

So the only real useful area we can sap memory from is volatile memory, aka. p5, after locking it properly.


Well, map it as user accessible, you could also merge it into the volatile memory.
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Re: Official PRO CFW Topic

Postby DaniPhii » Thu Aug 02, 2012 9:01 am

This all sounds just awesome! :shock:
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Re: Official PRO CFW Topic

Postby N6v7d8 » Tue Aug 07, 2012 6:44 am

Hello, I'm having a problem, UMD is keep on reading even though the auto start is off and no game insert to it o,o

I'm using 6.60 PRO-C / TA88v3 Board,
I'm using Fast Recovery

Thanks
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Re: Official PRO CFW Topic

Postby Steven » Tue Aug 07, 2012 6:51 am

N6v7d8 wrote:Hello, I'm having a problem, UMD is keep on reading even though the auto start is off and no game insert to it o,o

I'm using 6.60 PRO-C / TA88v3 Board,
I'm using Fast Recovery

Thanks


install this plugin

NoUMD for 6.xx CFW - Fixed Click Here
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Re: Official PRO CFW Topic

Postby N6v7d8 » Tue Aug 07, 2012 7:35 am

Steven wrote:
N6v7d8 wrote:Hello, I'm having a problem, UMD is keep on reading even though the auto start is off and no game insert to it o,o

I'm using 6.60 PRO-C / TA88v3 Board,
I'm using Fast Recovery

Thanks


install this plugin

NoUMD for 6.xx CFW - Fixed Click Here


Thank you very much ^_^
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Re: Official PRO CFW Topic

Postby Atros » Wed Aug 15, 2012 2:33 am

high Guys, im a long time user of pro series (from the release in a joyfull xmas i recall), but i just installed proc 3rd fix & it seems that restoring my paused games on pspgo just crash the console no, even when i disable all of my plugins.
Any clue?? and cant it work back if i install just the pro B10 fixed?? cuz i dont (cant) play online games anyway du to terrific lag (im from morocco)?

-----
Atros wrote:high Guys, im a long time user of pro series (from the release in a joyfull xmas i recall), but i just installed proc 3rd fix & it seems that restoring my paused games on pspgo just crash the console no, even when i disable all of my plugins.
Any clue?? and cant it work back if i install just the pro B10 fixed?? cuz i dont (cant) play online games anyway du to terrific lag (im from morocco)?


never mind guys i reverted to pro b10 fix1 and its all goodnow :)
Last edited by jc_gargma on Wed Aug 15, 2012 3:17 am, edited 1 time in total.
Reason: Merged Double post
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Re: Official PRO CFW Topic

Postby The Z » Wed Aug 15, 2012 7:56 am

Afaik have you to disable the high memory stuff in the recovery menu for working paused games.
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Re: Official PRO CFW Topic

Postby jc_gargma » Wed Aug 15, 2012 8:59 am

The Z wrote:Afaik have you to disable the high memory stuff in the recovery menu for working paused games.
Exactly this ^
Both atpro.prx and HighMem Range must be disabled to use PSPgo pause states.
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Re: Official PRO CFW Topic

Postby Coldbird » Wed Aug 22, 2012 9:35 am

Davee wrote:
Coldbird wrote:Who knows, we might have something up our sleeves.
As for the higher 1MB of me memory... its only of limited use here... as we need a area in memory that is user accessible to pull pro online off.

So the only real useful area we can sap memory from is volatile memory, aka. p5, after locking it properly.


Well, map it as user accessible, you could also merge it into the volatile memory.

If you got a idea how to do that I would welcome it if you shared your approach.
Every attempt of mine to do so failed so far... I even tried some verrrryyy strange concepts / ideas with exception handlers... :roll:
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Re: Official PRO CFW Topic

Postby reiyu » Sat Sep 01, 2012 3:32 am

can you have a permanent 6.60 CFW on psp go?
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