I've been using a PSP Go with PRO CFW 6.60 C2 with the inferno driver working ok for years.
But recently, sleep+resume while using the Inferno or NP9660 drivers the will very often hang (maybe 4 out of 5 times), needing to force power off.
This is just the regular sleep funtion, not the PSP Go's "hibernate" save.
HOWEVER this *doesn't* happen with the M33 driver. So I can still play but it's kinda gimped...
Tested with the inferno driver (sleep for a while + resume, a few times until I could confirm if it hangs or not):
- playing normally without using sleep: doesn't seem to hang
- different games: hangs (even games that would work before)
- games on the internal memory or memory stick: both hang
- reformatting internal memory/memory stick: hangs
- turning on stuff (wifi, isocache, etc): hangs
- installing the latest release (660_PRO-C2_14-02-2015): still hangs
- resuming at different intervals: hangs (ex. five minutes or two hours, doesn't matter)
- sleep/resume at various points of the game: no effect, hangs even on title screens
- sleep/resume in the PSP main menu: *won't* hang (no ISO = no hang?)
- emulators: don't seem to hang (perhaps the driver isn't rereading data on resume?)
- disabling all plugins: hangs (I only have one anyway)
Maybe anecdotal evidence but this started happening after a day I overused the sleep/resume in short spans.
Anything special the drivers are doing during sleep/restore that maybe got corrupted or that I could try?
I looked around but I don't think anything similar to this is mentioned...
I have *not* tried to upgrade to 6.61, maybe that'll rewrite something that would help?
Any idea guys?
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