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Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 11:02 am
by StepS
PSPcfwDUDE wrote:Could you also please port the official PRO-C2 release from PRO team? Hope it isn't much work for you

The PRO-C2 didn't have any new additions or fixes except introducing a bug that prevents PSN PSX games from being launched, resulting in an FFFFFFFF error (it was either the fatms addition or the NoDRM engine fix that introduced this bug). I'm not sure whether this is fixed yet: according to the googlecode repository, the misbehaving code part has not been touched afterwards. Also, there have been
a few commits to the repository after C2's release that weren't compiled later. The latest one (Dec 16, 2014) is fairly recent. If they're included and the PSX bug is fixed, then it could be called C3

Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 11:17 am
by Ombra91
It's not the drm engine that causes the bug, but the new fatms driver.
The 6.x0 c2 fixes a bug in the nodrm engine.
Also the new repository introduces a new cool feature, a better, improved and a fast CSO loading metod.
Standing to the changelog of the code change revision:
"Drastically improved Inferno reading speeds for CSO files, and added support for
ZSO files, which are LZ4-compressed ISO files. Thanks to Codestation for his
outstanding work!

"
But for same reason i'm unable to compile the new repository :\
And the PSX bug can be fixed using popsloader... Yes you can lunch your PSN psx title with popsloader, selecting "from flash" option in the list of pops, and you can play your PSN game without any problem....
Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 11:27 am
by StepS
Ombra91 wrote:It's not the drm engine that causes the bug, but the new fatms driver.
Ah, thanks! Though for some reason I was sure it affected C2 only, and the only change there was nodrm, that's why I thought of it in the first place.
Didn't have a time to test it yet.
Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 11:30 am
by PSPcfwDUDE
I know it has a bug that prevents PSN PSX games from running, but I don't really play PSN PS1 games at all. About the new commits on the procfw source, I've got to say that's pretty awesome. Hopefully one of the devs over at team PRO actually compiles it as an official PRO-C3 release.

Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 11:45 am
by Joel16
Nice work qwkiy

Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 11:52 am
by KillerM33
so is there gonna be a PRO-C3 or what?
Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 2:07 pm
by shadowknight1620
Great Job!

Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 2:07 pm
by OMYT
guys CXMB is not working on 6.61 .IS there any way to use it
Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 2:09 pm
by OMYT
how to run CXMB on 6.61
Re: 6.61 PRO-C f3
Posted: Sat Jan 17, 2015 4:37 pm
by Byakuchiki
I got it working on my PSP 2004, but whenever I try to save I get a message saying that it can't connect to the memory stick. Any ideas on how to fix this? (I tried multiple games, all with the same result)