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[Release] (L)ME Custom Firmware Collection

Unleash the full power of your PSP with a Custom Firmware.
Download and installation tutorial at http://wololo.net/wagic/cfw4dummies
RandQalan
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by RandQalan » Sat May 03, 2014 1:16 am

The Z wrote:
RandQalan wrote:I have a bug hopefully can be rectified it is showing over 1/2 my game saves a corrupt but load fine with PRO C2 you made :o
Did you ever use the 5.xx PROM-3/4 CFW at your PSP?

If so, those corrupted savedata files. Same applies to one version of the 5.50 GEN CFW.
Nope never used that CFW on My Go model really can not AFAIK and on my 3G 3000 it happens as well and it never had the CFW even thou it could
with PRO C2 Collection works fine with the saves some were even made with it and C1 B10 test all work with both my PSP models with those saves

Games I test Dissidia duodecim FF FF4 Complete God Eater Burst all USA
Both PSP would work with all the PRO CFW load save but lme 6.20 they show corrupt

For your info as well tested 6.60 lme and no problems with those game saves ;)
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Casavult
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by Casavult » Sat May 03, 2014 6:17 am

Wow, good job. ;)
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PSPcfwDUDE
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by PSPcfwDUDE » Sat May 03, 2014 7:04 am

That's great, awesome to see the PSP scene still (sorta) alive and kicking!

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Steven
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by Steven » Sat May 03, 2014 12:14 pm

So can you activate/deactivate PSN stuff on 6.20 ME/LME?

RandQalan
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by RandQalan » Sat May 03, 2014 3:55 pm

Think found out what is going on only corrupt saves for games that are made for OFW above 6.20
That may be why lme 6.60 has not got that bug as well ;)

Doing the same thing for any PSN pops above 6.20 as well will not load them
Found a workaround for the using version.txt but PSP game above 6.20 still do not work
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The Z
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by The Z » Sat May 03, 2014 7:54 pm

Steven wrote:So can you activate/deactivate PSN stuff on 6.20 ME/LME?
My PSN bought PS1 and Minis games are fully working at the 6.20 L/ME CFW.

PSN access and PSN activation was also fully working :)
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
PSP Fat 1000 - TA-081 - 6.61 ME-2.3
PSP Slim 2000 - TA-085¹ - 6.61 ME-2.3
4x PSPgo & 1x PSP 3kº⁴ᶢ - 6.61 LME-2.3∞

RandQalan
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by RandQalan » Sat May 03, 2014 7:59 pm

The Z wrote:
Steven wrote:So can you activate/deactivate PSN stuff on 6.20 ME/LME?
My PSN bought PS1 and Minis games are fully working at the 6.20 L/ME CFW.

PSN access and PSN activation was also fully working :)

A lot do work but a few that was made after 6.20 just like the ISO games after are not now if I spoof it the PSN games work but still no PSP games

Example Chrono Cross Parasite Eve II ;)
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Steven
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by Steven » Sun May 04, 2014 9:08 am

The Z wrote:
Steven wrote:So can you activate/deactivate PSN stuff on 6.20 ME/LME?
My PSN bought PS1 and Minis games are fully working at the 6.20 L/ME CFW.

PSN access and PSN activation was also fully working :)
That's good to hear :)
RandQalan wrote:
A lot do work but a few that was made after 6.20 just like the ISO games after are not now if I spoof it the PSN games work but still no PSP games

Example Chrono Cross Parasite Eve II


Yeah i expected that.

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NonsensNinja
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by NonsensNinja » Sun May 04, 2014 6:12 pm

I'm kind of new to the PSP Homebrew scene, so sorry if the following question is dumb:
Why is it possible to make a permanent patch on 6.20 kernel but not on 6.60?

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fate6
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Re: [Release] 6.20 (L)ME Custom Firmware

Post by fate6 » Sun May 04, 2014 8:08 pm

Well the vshmain trick was patched on 6.35 iirc
I would love to break it down on how it works but I don't remember much other then you replace vshmain.prx with a modified version that loads the LCFW
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