Advertising (This ad goes away for registered users. You can Login or Register)

6.31/6.35 PRO working plugins.

Unleash the full power of your PSP with a Custom Firmware.
Download and installation tutorial at http://wololo.net/wagic/cfw4dummies
codestation
Big Beholder
Posts: 1660
Joined: Wed Jan 19, 2011 3:45 pm
Location: /dev/negi

Re: 6.31/6.35 PRO working plugins.

Post by codestation »

nickxab wrote:
codestation wrote:
nickxab wrote: Well yeah darko didn't release source code for this but it isn't easy to add those futures ? Sorry completely noob on such things. :lol:
Here you go, i havent tested because i don't a 6.35 PSP at this moment. Tell me if it works.
I have phat psp so yeah i can't test it too.
Does it works with 6.20 ? I can test it there.
No, the NIDS that i used are only for 6.3x. I thought that the TN-HEN had a decent NID translator so the plugins worked without changes, isn't that true?
Advertising
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
nickxab
Posts: 68
Joined: Sat Nov 13, 2010 10:13 pm
Location: Limnos, Greece

Re: 6.31/6.35 PRO working plugins.

Post by nickxab »

codestation wrote: No, the NIDS that i used are only for 6.3x. I thought that the TN-HEN had a decent NID translator so the plugins worked without changes, isn't that true?
Dunno but i tested the old psphud on 6.20 and it froze my psp.It was on TN-B i think or A.I will give a try again to be 100 sure..
Advertising
iPhone 7 128GB Gold iOS 12.1.1 b3 Jailbroken
PS3 CECHL04 with REBUG 4.84.2
PS Vita Wi-Fi/3G OFW 3.70 (Trinity)
PSP 1004 TA-079 v3 with 6.61 ME 2.3
PSP 2004 with 6.61 ME 2.3
PS2 Slim SCPH-75004 + Free McBoot 1.94
SonicTheHedgehog
Posts: 724
Joined: Sun Dec 26, 2010 1:21 pm
Location: Singapore
Contact:

Re: 6.31/6.35 PRO working plugins.

Post by SonicTheHedgehog »

I've ask patpat in endlessparadigm and he says that the 6.35 cxmb plugin also works on 6.31
PSP Brite 3006 Vibrant Blue Carnival Colours TA-92 03g
OFW 5.03 > OFW 6.20 > OFW 6.39 > 6.39 TN-A/PRO-B8/LME-8


I am a fan of Sonic, Transformers and Digimon and Digimon is my personal theme
EarlZ088
Posts: 171
Joined: Tue Feb 08, 2011 5:00 am

Re: 6.31/6.35 PRO working plugins.

Post by EarlZ088 »

I've never gotten RemotejoyLite to work under 6.31/6.35/Pro-A

Other plug-ins like HUD2.2 and PSPinforation I can get to work, with remotejoylite I get a shut down.. its listed to be compatible with 6.31/35 and Pro-A

Can anyone advise me on this ?
Sh4d0w927
Posts: 4
Joined: Wed Feb 09, 2011 3:13 am

Re: 6.31/6.35 PRO working plugins.

Post by Sh4d0w927 »

Not sure if anyone else had problems with this, but I was trying out the PSP HUD with the new 6.35 pro A CFW. When I was playing ZHP my analog stick wasn't working. I rebooted and loaded the regular 6.35 hen with PSP HUD and the stick worked fine. Haven't gotten around to checking if it was just the 6.35 pro A or something to do with the plugins. I was using a PSP Go N1001. Just putting this out there in case anyone runs into an issue or has time to look into it further.
Belldandu
Posts: 1
Joined: Thu Apr 21, 2016 6:16 pm

Re: 6.31/6.35 PRO working plugins.

Post by Belldandu »

PRO CFW 6.61 freezes on boot with the HUD plugin ;w; its a shame too cause i was hoping it would work.
Locked

Return to “Custom Firmwares (HEN/CFW/LCFW)”