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ppsspp 0.9.1 on x360 (possible to port to ps3)

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Zecoxao
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ppsspp 0.9.1 on x360 (possible to port to ps3)

Post by Zecoxao » Wed Sep 04, 2013 11:51 pm

Guys, take a look at this thread :D look at the bold part of the quote

http://www.ps3hax.net/showthread.php?p= ... post653801

Fast ppc jit(can be used in wii/wii u/ps3)

anyone up for the compiling task? :D
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hgoel0974
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Re: ppsspp 0.9.1 on x360 (possible to port to ps3)

Post by hgoel0974 » Thu Sep 05, 2013 12:08 am

I have a feeling this going to get locked quite fast.
So I'll keep it short and sweet:

Yes, it could be done, no, no one will just port it, if you haven't noticed, it is much more than just compiling it using a PS3 compiler (if any) things would need to be adjusted, function calls and everything, not only that but a UI would need to be created, controls assigned correctly, certain functions would need to be optimized for PS3 etc. ;)
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Zecoxao
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Re: ppsspp 0.9.1 on x360 (possible to port to ps3)

Post by Zecoxao » Thu Sep 05, 2013 12:17 am

yeah, but at least the jit work is mostly done, and that takes care of most of the issues :) not all of them but most
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Randysteele992
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Re: ppsspp 0.9.1 on x360 (possible to port to ps3)

Post by Randysteele992 » Thu Sep 05, 2013 12:38 am

I could see it maybe being possible on the 360,being easier to port from the pc version but no way the wii could handle playing psp games. I don't see anyone attempting to port ppsspp to the ps3 either as hard as it would be
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