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Thoughts on RE6

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judokai
Posts: 4
Joined: Wed Dec 12, 2012 9:09 am

Re: Thoughts on RE6

Post by judokai » Wed Dec 12, 2012 10:56 pm

After i tampered with the control turned it back to laser sighting and various other setting it started to feel like RE again.I love the fact that you could finally move wile you shoot because realistically that's possible.I also liked the dodge mechanic and traditional zombies(Leons Campaign).Jake Muller Campaigns was a different approach to the franchise ,but laying out mutated B.O.W.s with a young Wesker is fun no matter how you look at it.My problem was Chris's campaign it was really boring ,not the story, but the gameplay in it self was so repetitive.There was nothing unique about it shoot ,shoot ,shoot.move to the next room/area.All together as a wholei liked the game,it certainly wasn't the best. RE:2, Nemesis,4,and 5 Blows this game out of the water but it is very entertaining and is worth your Munny ^_^
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poec
Posts: 52
Joined: Thu Dec 20, 2012 12:01 am

Re: Thoughts on RE6

Post by poec » Wed Dec 26, 2012 8:30 pm

LOL price drop for the game in PSN, now only 39.99
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NeroEx
Posts: 20
Joined: Sun Dec 30, 2012 12:08 am
Location: Spidieeee :DD

Re: Thoughts on RE6

Post by NeroEx » Mon Dec 31, 2012 12:32 am

the qte are veryyy annoying in the game. and level design isnt very good either. (beat boss> next room)
story isnt the same for every character. like jake's story is veryy boring. it could have been better.
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