BTW, isn't there a 0.5 Beta 6 version already?
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After you have placed the divapatch folder inside the SEPLUGINS folder just simple make a new text document aand rename it to GAME.TXT (If you have enabled Hide known file types then don't add .TXT) open GAME.TXT and paste the string:piko-chan wrote:I have a question:
I the readme it says to put ms0:/seplugins/divapatch/divapatch.prx 1 into game.txt
but I can't find the game.txt file and I can't just make the file because there has to be more in there than just ms0:/seplugins/divapatch/divapatch.prx 1
Help?
Code: Select all
ms0:/seplugins/divapatch/divapatch.prx 1
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
KiuaYoukai112 wrote:Hello! New user here, and I'm a bit of a newbie when it comes to applying translate patches. \
I followed the directions.
ms0:/seplugins/divapatch/divapatch.prx 1 is in my game.txt and I have it enabled on the plugins on the recovery menu. I also have nploader enabled in the plugins on the recovery menu.
I have the files divatext-translation.bin , divapatch.prx , menu_help_01.png , menu_help_02.png , and menu_title_home.png in the root of seplugins.
The game is still showing untranslated. If I could get some help I would greatly appreciate it. Thank you.
README wrote:Usage:
* Copy the divapatch directory to the ms0:/seplugins directory of the PSP and enable
the plugin in game.txt: ms0:/seplugins/divapatch/divapatch.prx 1
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
viewtopic.php?p=164426#p164426piccolopatt wrote:Thanks~ works perfectly for me
BTW, isn't there a 0.5 Beta 6 version already?