So I've been messing around with the PSP version of Umineko No Naku Koro Ni, and I've found that most of the text in the game is stored uncompressed in one large .bin file. It's easy to edit and I have already replaced some of the Japanese text with english.

My plan was to just use the Shift-JIS romanji characters to translate, but I have a problem. Of course, kanji/higa/kata take up two bytes, as does Shift-JIS. That means that I have half as much space to input text as before. Now my plan was to simply expand the script and continue using Shift-JIS - Inefficient but easy enough to do for this. (Of course, the best solution would be a "true" translation to romanji style characters but that's beyond my ability)
Anyway, my problem is that when I attempt to expand the file by inserting text through the hex editor, it causes the game to crash/black screen. Now I'm not sure why it does this and I wanted to find out why.
Can anyone offer me any advice?
Sorry about my crappy explanation by the way, if you need any clarification feel free to ask.
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