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FFT:WotL 1.3 (Insane Difficulty patch)

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FFT:WotL 1.3 (Insane Difficulty patch)

Postby Disturbed0ne » Sat Mar 31, 2012 8:08 am

I've recently started playing FFT:WotL again and this time I decided to do a 1.3 run.

It's A LOT harder than the original version of the game (PS1 or PSP).

I've also decided to record a few battles during my play through (not let's play style though, just game footage)

If it's popular then I'll continue to record them and if it's really popular I'll most likely do it in a "Let's Play" style with commentary.

Here's the first video (not the first battle of the game though) which is Dorter Trade City. Hope you all enjoy.

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Re: FFT:WotL 1.3 (Insane Difficulty patch)

Postby wwaallaa » Mon Apr 16, 2012 7:35 am

wow my friend will love this patch
my psp
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Re: FFT:WotL 1.3 (Insane Difficulty patch)

Postby Disturbed0ne » Mon Apr 23, 2012 8:27 am

wwaallaa wrote:wow my friend will love this patch


If he/she needs help installing it I'll be glad to help. (It's actually really easy to do)
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Re: FFT:WotL 1.3 (Insane Difficulty patch)

Postby angelic_sedition » Wed Apr 25, 2012 10:04 pm

Wow this is sick, I'm gonna check this out. It's funny because I'm actually playing through WotL again and just got to this battle. :D
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Re: FFT:WotL 1.3 (Insane Difficulty patch)

Postby stridhiryu030363 » Wed Apr 25, 2012 10:14 pm

Does any of the patches fix the insane slowdown that occurs during spells or abilities? That's what stopped me from playing this version.
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Re: FFT:WotL 1.3 (Insane Difficulty patch)

Postby Steven » Thu Apr 26, 2012 3:03 am

stridhiryu030363 wrote:Does any of the patches fix the insane slowdown that occurs during spells or abilities? That's what stopped me from playing this version.


go here
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Re: FFT:WotL 1.3 (Insane Difficulty patch)

Postby stridhiryu030363 » Thu Apr 26, 2012 4:10 am

Steven wrote:
stridhiryu030363 wrote:Does any of the patches fix the insane slowdown that occurs during spells or abilities? That's what stopped me from playing this version.


go here

In other words, homebrew solution that square-enix couldn't fix themselves. Then again, not hard to believe since it is square-enix afterall.
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