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Issue with snes9xTYL an Daedalusx64

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Namru
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Joined: Fri Dec 17, 2010 12:46 am

Issue with snes9xTYL an Daedalusx64

Post by Namru » Sat Dec 18, 2010 8:46 pm

Hello, it's me again having issues with two emulators, the Daedalusx64 (nintendo 64) and snes9xTYL (snes). Let's go by parts:

In snes9xTYL, well, the emulator doesn't load never, when I execute it the screen goes black and later white, and it stays in white screen always. I have the folder like this:
Image
Did something is wrong, I need the SNES BIOS or the Satellaview BIOS (I have Satellaview ROMS)?

And in Daedalus x64, it goes slow, I disable the sound but it keeps going slow and the Daedalus x64 randomly crashes
Is there another emulator or something that I can do?

Sorry for my bad english
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JJS
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Re: Issue with snes9xTYL an Daedalusx64

Post by JJS » Sat Dec 18, 2010 8:51 pm

You probably use the golf 1 exploit. Snex9x TYL crashes on a white screen through HBL using that exploit. This is a known issue.

Daedalus is generally slow and not entirely stable, so this is expected too.
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Namru
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Joined: Fri Dec 17, 2010 12:46 am

Re: Issue with snes9xTYL an Daedalusx64

Post by Namru » Sat Dec 18, 2010 10:32 pm

JJS wrote:You probably use the golf 1 exploit. Snex9x TYL crashes on a white screen through HBL using that exploit. This is a known issue.

Daedalus is generally slow and not entirely stable, so this is expected too.
No I'm using the Patapon 2 Xploit

And it doesn't exist another emulator of N64 or a more stable version of Daedalus?

Salvy
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Re: Issue with snes9xTYL an Daedalusx64

Post by Salvy » Sun Dec 19, 2010 4:25 am

Namru wrote: No I'm using the Patapon 2 Xploit

And it doesn't exist another emulator of N64 or a more stable version of Daedalus?
Make sure you are not trying crash-happy or unstable games, check Daedalus' compatibility list or hold [] in rom selector to be sure the game you are trying is compatible or stable.
Also the dynarec doesn't play well with HBL and will die eventually after starting the emulation.

For another N64 emulator on the PSP, you could try Monkey64 but runs most games less than 5fps :p

Namru
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Re: Issue with snes9xTYL an Daedalusx64

Post by Namru » Sun Dec 19, 2010 5:04 am

Ok, I will check the compatibility list

And what about the snes9xTYL issue?

AssasinRam
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Re: Issue with snes9xTYL an Daedalusx64

Post by AssasinRam » Sun Dec 19, 2010 6:03 am

Namru wrote:Ok, I will check the compatibility list

And what about the snes9xTYL issue?
Most game's are always that slow on snes9xTYL.
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Pie
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Re: Issue with snes9xTYL an Daedalusx64

Post by Pie » Sun Dec 19, 2010 8:41 pm

While you will notice a rather significant drop in speed, Daedalus r14 beta has been shown to just about never crash
For the snes9xTYL issues I would recommend reading the mega topic, it has ways to speed it up

And finally note: N64 and SNES are the two systems that you will never get perfect on hbl. (DS, but that will never be full speed ever)

Namru
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Re: Issue with snes9xTYL an Daedalusx64

Post by Namru » Mon Dec 20, 2010 12:31 am

Ok, I will use the R14

My SNES issue is not the speed... ¡It's the fact that never loads! ¡It always sends me to the XMB!

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Pie
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Re: Issue with snes9xTYL an Daedalusx64

Post by Pie » Mon Dec 20, 2010 2:36 am

Oh woops, well I had that problem once(although i don't remember how I fixed it), what revision of hbl are you using?
Also you can try UO Snes9x 0.02y33 Build 0034 (see master topic), but you should know it's a tad bit slower

Namru
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Re: Issue with snes9xTYL an Daedalusx64

Post by Namru » Mon Dec 20, 2010 5:02 am

I'm using the rev 109, the last one released

And for the Daedalus, what version is the more fast and stable (x64, R14, etc.)?

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