Discuss the GekiHEN competition here. Feel free to ask questions, discuss released homebrews, etc...
#408894 by wololo
Thu Aug 11, 2016 8:25 pm
A Video is typically posted on another site before (e.g. Youtube), which breaks the rules of the contest. We accept a Video only if you provide significant explanations to make it original content
#409042 by LoverAli
Fri Aug 12, 2016 4:51 pm
well,i don't exactly know how to prove that it's my video,but i answer any question you ask.of course it's my first video in my youtube channel and it has had just 1 view(the other ones were myself :D ). The google account connected to my youtube channel is the one that i signed up here with (that should be enough i think). Anyway, just watch the video and see if it's any good!
#409514 by GraphicsApathy
Wed Aug 17, 2016 3:31 am
Wrote this up on reddit for the Vita RetroArch prBoom and to my pleasant surprise, it's been useful to people, so here I go:

This assumes that you already have a recent (hopefully the latest) nightly of RetroArch's prBoom VPK installed. If not, here ya go http://buildbot.libretro.com/nightly/playstation/vita/

1. Download faithful MP3 conversions of the actual music from http://sc55.duke4.net/games.php#doom
2. Use a batch file rename utility (NOT meaning a DOS style .BAT, just to be clear) to remove the "d_" (minus the quotation marks) from the beginning of each MP3's name.
3. FTP the renamed MP3s over to whatever folder on your Vita you put your Doom IWAD files (making sure that prboom.wad is there as well).
4. Boot your prBoom bubble and the music should Just Work. OPTIONAL: Say thanks if this enhances your experience, please :)

Here's the post on reddit https://www.reddit.com/r/vitahacks/comm ... st_doom_1/

NOTE: May or may not work with a PSTV. I don't have one to test on.
NOTE2: I am usually a lurker (rather shy IRL), so don't expect stimulating discourse from me.
#409591 by fate6
Thu Aug 18, 2016 5:26 am
GraphicsApathy wrote:*snip*

You need to make a thread not post it here.
#416157 by wololo
Tue Jan 10, 2017 12:43 am
I am sending the codes to the winners for the December contest. Once I'm done doing that, I have decided to put the contest on hold for now, mostly because I do not have enough time to manage it properly.

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