Thanks for keeping psvita alive, even Sony couldn't do it...
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I successfully completed the second level without errors, only lags with 10 fps or even lower.Rinnegatamante wrote: ↑Thu Apr 18, 2019 12:12 pm Usually that error happens when the engine runs out of mem (it can happen if you, for example, load a new game, exit back to main menu and try to start a brand new game. It seems like engine doesn't fully clean texture cache causing this issue). However i didn't have any problem moving to second level with Steam data files.
Find it attached, you just have to run downstairs...Rinnegatamante wrote: ↑Thu Apr 18, 2019 2:44 pm Can you send me a save near level 2 end so i can check the coredump?
Hey. Also in my game i have crash in the same place as you.
RTCW00001
It seems to be an issue related to some jpg file loading. Can you check if loading the save on PC iortcw, progressing till level start, taking a save and then loading it on Vita fixes the crash?astuermer wrote: ↑Thu Apr 18, 2019 2:59 pmFind it attached, you just have to run downstairs...Rinnegatamante wrote: ↑Thu Apr 18, 2019 2:44 pm Can you send me a save near level 2 end so i can check the coredump?
Hmm, then this happens...Rinnegatamante wrote: ↑Wed Apr 24, 2019 5:49 pm It seems to be an issue related to some jpg file loading. Can you check if loading the save on PC iortcw, progressing till level start, taking a save and then loading it on Vita fixes the crash?
I've successfully progressed on PC, that's strange... (i used original RTCW executable however and not iortcw one). Loading the save after the level loaded worked fine on vitaRTCW (the issue is related to RAM usage most likely on vitaRTCW. I'm trying to reduce the amount of RAM used by vitaGL but without any luck for now).astuermer wrote: ↑Wed Apr 24, 2019 7:03 pmHmm, then this happens...rtcw-error.jpgRinnegatamante wrote: ↑Wed Apr 24, 2019 5:49 pm It seems to be an issue related to some jpg file loading. Can you check if loading the save on PC iortcw, progressing till level start, taking a save and then loading it on Vita fixes the crash?