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Re: [Release] Blake Stone for Vita

Posted: Mon Oct 29, 2018 12:29 am
by Viy
Amazing port for an amazing game
but..
I can't change sensitivity, and it's way too fast for me.
I read all the forum here and I founds this:
"Lowering 'in_mouse_sensitivity' in ux0:data\bstone\bstone_config.txt"
but...
I dont have any "bstone_config.txt" here, just .BS1 files and bstone_log.txt (which is empty if I open it)
Any clue boyz ?

Re: [Release] Blake Stone for Vita

Posted: Sun Nov 11, 2018 10:56 am
by CountDuckula
Viy wrote: Mon Oct 29, 2018 12:29 am Amazing port for an amazing game
but..
I can't change sensitivity, and it's way too fast for me.
I read all the forum here and I founds this:
"Lowering 'in_mouse_sensitivity' in ux0:data\bstone\bstone_config.txt"
but...
I dont have any "bstone_config.txt" here, just .BS1 files and bstone_log.txt (which is empty if I open it)
Any clue boyz ?
That config file should be generated when you run the game. From memory you may need to quit from the game's menu not via the PS button for it to be written.

Re: [Release] Blake Stone for Vita

Posted: Tue Aug 13, 2019 3:46 pm
by Sindrik
hi 01y, are any updates coming? the game is really unstable when it comes to saving, it can crash during the middle of a save if you save a couple of times, runing all progress

Re: [Release] Blake Stone for Vita

Posted: Tue Aug 13, 2019 8:22 pm
by 01y
Sindrik wrote: Tue Aug 13, 2019 3:46 pm hi 01y, are any updates coming?
Weird you should ask that just now. Actually fixed that issue a few hours ago. Read about it here: https://github.com/01y/bstone-vita/issues/2

Was unknowingly using quite a bit less RAM than I thought. Pretty neat that it worked at all tbh.

Savegame handling was also changed upstream, but haven't looked at the details. Probably that will take care of any problems you're having with them. I want to do a little bit more before the next release. For the impatient, just compile the current development version on Github.

Re: [Release] Blake Stone for Vita

Posted: Thu Aug 22, 2019 4:50 pm
by 01y
0.3 is out now, check the OP for details.

Re: [Release] Blake Stone for Vita

Posted: Fri Aug 23, 2019 9:29 am
by CountDuckula
Thanks for the new release 01y :)

Edit: Would it be possible to add a separate sensitivity slider for the vertical and horizontal axis? Currently lowering the turning speed also reduces movement speed.

Re: [Release] Blake Stone for Vita

Posted: Sun Aug 25, 2019 12:05 pm
by 01y
CountDuckula wrote: Fri Aug 23, 2019 9:29 am Would it be possible to add a separate sensitivity slider for the vertical and horizontal axis?
Will add that to my todo list.

Re: [Release] Blake Stone for Vita

Posted: Fri Nov 20, 2020 9:06 pm
by dr_bunsen
This has been asked before, but I didn't see an answer. How can we switch between Aliens of Gold and Planet Strike?