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Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Tue Jul 03, 2018 10:51 pm
by GMane
I don't know if I'm just being a real dummy pants or not but I've tried to load quite a few "vanilla compatible" doom wads with this to no avail, I'm not sure if they're just not compatible or if I'm doing something wrong? Is there a certain technique to loading them or are the ones I'm trying to load clearly not vanilla enough

I've tried stuff like btsx, scythe, unholy realms, epic2, dtwid, doom 2 reloaded and stuff like that but none of it has worked

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Thu Jul 05, 2018 11:09 pm
by fgsfds
GMane wrote: Tue Jul 03, 2018 10:51 pm ...
I have not personally tried any of those WADs, but I would suggest trying the "Merge file" option instead of loading them as PWADs, if you haven't tried that already. Also make sure you have Doom 2 selected when trying to run those, as (if I recall correctly) all of them are for Doom 2. And don't forget to select the DEH file for WADs that come with one.

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Tue Jul 10, 2018 10:48 am
by GMane
fgsfds wrote: Thu Jul 05, 2018 11:09 pm
GMane wrote: Tue Jul 03, 2018 10:51 pm ...
I have not personally tried any of those WADs, but I would suggest trying the "Merge file" option instead of loading them as PWADs, if you haven't tried that already. Also make sure you have Doom 2 selected when trying to run those, as (if I recall correctly) all of them are for Doom 2. And don't forget to select the DEH file for WADs that come with one.
Okay I'll try the merge option as that's not one I've actually tried, cheers dude

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Thu Aug 02, 2018 9:45 pm
by Viy
Worked fine for days... until all my saves make it crash.

HERETIC:
Error
Incomplete read in SV_Read : Expected 4, got 3 bytes.

DOOM:
Error
Unknown tclass 255 in savegame

Pretty frustrating after hours of gameplay :)
I still can play but I will now wait for a more stable version or a gzdoom port if there's no way to fix it..

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Sun Aug 26, 2018 9:16 am
by khades
Wish i had any idea how to port games to vita, cause i really dig your launcher, but chocolate doom is kinda limiting when it comes to doom wads, i'd love to see prboom-plus

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Sun Aug 26, 2018 10:54 am
by 01y
khades wrote: Sun Aug 26, 2018 9:16 am Wish i had any idea how to port games to vita, cause i really dig your launcher, but chocolate doom is kinda limiting when it comes to doom wads, i'd love to see prboom-plus
You can already run it using Retroarch. Was considering making a standalone version, as a matter of fact. Not sure what the substantive differences (not platform-related) are between the Sourceforge 2.5.1.5 version and the libretro port, though. Perhaps a good strategy would be to take the LR version as a base and merge back SDL stuff in all the places where libretro stuff is. Would also be looking into some kind of /idgames integration in the launcher for super low-friction installation and launching of mods.

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Sun Aug 26, 2018 1:08 pm
by khades
01y wrote: Sun Aug 26, 2018 10:54 am You can already run it using Retroarch. Was considering making a standalone version, as a matter of fact. Not sure what the substantive differences (not platform-related) are between the Sourceforge 2.5.1.5 version and the libretro port, though. Perhaps a good strategy would be to take the LR version as a base and merge back SDL stuff in all the places where libretro stuff is. Would also be looking into some kind of /idgames integration in the launcher for super low-friction installation and launching of mods.
Retroarch's prboom engine is not as good as it might seem to be, its refresh rate unlocking speeds up gameplay, instead of just increasing refresh rate, its limited to 4:3 aspect ratio, and its not usefull enough for wad picking. Also ita basic prboom with some prboom-plus backported fixes.

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Sun Oct 28, 2018 11:48 pm
by Viy
Just to know,
anybody had the same saves problem as me (see below) ?
is there any plans for an update ?

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Sat Jan 05, 2019 11:54 pm
by Matthewsavant
Why does it only have the shareware versions in it?

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Posted: Sun Jan 06, 2019 2:31 am
by dmaskell92
You need to find the full versions, they're illegal to include.