freedoom.wad must be named freedoom1.wad for it to work
doomu.wad does not work, you need to replace doom.wad
can i ask for a minor feature? can the menu show what version of the wad is being used? the wii port of chocolate does this, doon't know if it is possible here
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Last edited by dmaskell92 on Tue May 28, 2019 9:02 pm, edited 1 time in total.
Reason:Please don't quote the entire OP
Hi! Well I tried to use with SIGIL.wad and its not workig, and I tried with SIGIL_COMPAT.wad and it launches it, but suddendly after 10 or 15 seconds of play, it raises an error "R_FindPlane: no more visplanes" and thats it ((