Changelog:
- Rewrote rendering code moving from vita2d fake SDL layer to SDL vitaGL based.
- Added a menubar with ImGui on top of screen to change graphic options.
- Added a framerate counter on top right of screen.
- Added possibility to enable/disable bilinear filtering in game.
- Added possibility to enable/disable vFlux in game with customizable color filter.
- Added possibility to swap in use shader to improve graphics.
- Fixed a lot of memleaks and other bugs causing crashes in several places.
Known Bugs:
When not in a dungeon, if you get hit from an enemy and the knockback causes a zone transition, game may crash.
Credits:
- rsn8887 for fixing shaders for vitaGL usage.
- ocornut for dear ImGui
- Vincent Jouillat for the original game
All my Patreon supporters for their awesome support:
- Styde Pregny
- Billy McLaughlin II
- XandridFire
- AnOtHeROnE
- Andyways
- Ramerson Wesley Araújo
- gnuffy
- Jorge Laurencena
- rsn8887
- PSX-Place.com
- John Wanot
- Count Duckula
- polytoad
- Defkyle
- Samuel Batista
- Jaden Emrich
-Colan Wiser
- Elwood Blues
- Justin
- Angel Villagómez
- Daniel Crane
- Lars Zondervan
- Yakara Network
- Santiago Quiroga
- Pirloui
- 2Mourty
- gnmmarechal
- Bryan Hanbury
- Gelson Silva
Download: http://vitadb.rinnegatamante.it/#/info/265
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