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[RELEASE] Framecounter - FPS counter plugin for PSVITA

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
TheCristianplay
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by TheCristianplay » Thu Apr 06, 2017 5:52 pm

The plugin doesn't work
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Rinnegatamante
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Rinnegatamante » Thu Apr 06, 2017 5:54 pm

Yoyogames28 wrote:
Rinnegatamante wrote:
Don't know what could be the problem. Framecounter basically shares the same code of oclockvita / VitaFlux and several other plugins in terms of functions hooking. Try to temporary use the config.txt i've put in the release pack and check if it works with it.
Using your config.txt didn't fix it (I restarted my Vita after replacing it)
Don't think i've messed with the files, however this is the current suprx that's running fine on my Vita.
Tested on Borderlands 2 and Digimon Cyber Sleuth dumps took with Vitamin.
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Framecounter.rar
(2.85 KiB) Downloaded 939 times
If you want, visit my website: http://rinnegatamante.it :D

defkyle
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Joined: Fri Sep 19, 2014 2:58 pm

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by defkyle » Thu Apr 06, 2017 6:01 pm

This last attachment works !! Thank you

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Yoyogames28
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Yoyogames28 » Thu Apr 06, 2017 6:19 pm

Rinnegatamante wrote: Don't think i've messed with the files, however this is the current suprx that's running fine on my Vita.
Tested on Borderlands 2 and Digimon Cyber Sleuth dumps took with Vitamin.
That did it! Thank you!
Discount DF

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Rinnegatamante
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Rinnegatamante » Thu Apr 06, 2017 6:27 pm

Updated the zip file on VitaDB with the working one.
If you want, visit my website: http://rinnegatamante.it :D

viciuz
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Joined: Thu Jun 09, 2011 9:32 pm

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by viciuz » Thu Apr 06, 2017 8:45 pm

Rinnegatamante wrote:
Yoyogames28 wrote:
Rinnegatamante wrote:
Don't know what could be the problem. Framecounter basically shares the same code of oclockvita / VitaFlux and several other plugins in terms of functions hooking. Try to temporary use the config.txt i've put in the release pack and check if it works with it.
Using your config.txt didn't fix it (I restarted my Vita after replacing it)
Don't think i've messed with the files, however this is the current suprx that's running fine on my Vita.
Tested on Borderlands 2 and Digimon Cyber Sleuth dumps took with Vitamin.
Works fine in Games, but blackscreen on Homebrews and Emulators

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Rinnegatamante
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Rinnegatamante » Thu Apr 06, 2017 8:49 pm

viciuz wrote: Works fine in Games, but blackscreen on Homebrews and Emulators
Rinnegatamante wrote:Currently it causes black screen on homebrews so i suggest you to use it only in games (i added a config.txt file in the release pack that shows how to load the plugin in order to not black screen VitaShell so you can manually disable the plugin with it by commenting the plugin line in your config file).
...
If you want, visit my website: http://rinnegatamante.it :D

viciuz
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Joined: Thu Jun 09, 2011 9:32 pm

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by viciuz » Thu Apr 06, 2017 9:46 pm

Rinnegatamante wrote:Currently it causes black screen on homebrews so i suggest you to use it only in games (i added a config.txt file in the release pack that shows how to load the plugin in order to not black screen VitaShell so you can manually disable the plugin with it by commenting the plugin line in your config file).
...[/quote]

yes, i know, but with your config.txt, vitashell still black screen.
Thanks :)

Shadowfied
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Joined: Sun Feb 21, 2016 9:08 am

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Shadowfied » Fri Apr 07, 2017 4:35 am

Awesome! Great job.

Got my first estimation confirmed. I was estimating Superdimension Neptune ran at 18-24 FPS on normal clock speeds, and it does. 222 on GPU takes it up to 30-32.

Stefano S.
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Stefano S. » Fri Apr 07, 2017 8:20 am

You are great, thanks man!

No one can work on overclocking plugin? It would be very useful for some games (Gal*Gun in particular) on my Vita TV.
oclockvita and Better Amphetamin are no longer updated.

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