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[RELEASE] Framecounter - FPS counter plugin for PSVITA

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
TheCristianplay
Posts: 2
Joined: Fri Jul 10, 2015 10:55 am

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by TheCristianplay »

The plugin doesn't work
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Rinnegatamante
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Rinnegatamante »

Yoyogames28 wrote:
Rinnegatamante wrote:
Don't know what could be the problem. Framecounter basically shares the same code of oclockvita / VitaFlux and several other plugins in terms of functions hooking. Try to temporary use the config.txt i've put in the release pack and check if it works with it.
Using your config.txt didn't fix it (I restarted my Vita after replacing it)
Don't think i've messed with the files, however this is the current suprx that's running fine on my Vita.
Tested on Borderlands 2 and Digimon Cyber Sleuth dumps took with Vitamin.
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Attachments
Framecounter.rar
(2.85 KiB) Downloaded 2732 times
If you want, visit my website: http://rinnegatamante.it :D
defkyle
Posts: 3
Joined: Fri Sep 19, 2014 2:58 pm

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by defkyle »

This last attachment works !! Thank you
Yoyogames28
Posts: 65
Joined: Sat Jul 18, 2015 4:17 am
Location: Mesa, Arizona

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Yoyogames28 »

Rinnegatamante wrote: Don't think i've messed with the files, however this is the current suprx that's running fine on my Vita.
Tested on Borderlands 2 and Digimon Cyber Sleuth dumps took with Vitamin.
That did it! Thank you!
Discount DF
Rinnegatamante
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Rinnegatamante »

Updated the zip file on VitaDB with the working one.
If you want, visit my website: http://rinnegatamante.it :D
viciuz
Posts: 5
Joined: Thu Jun 09, 2011 9:32 pm

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by viciuz »

Rinnegatamante wrote:
Yoyogames28 wrote:
Rinnegatamante wrote:
Don't know what could be the problem. Framecounter basically shares the same code of oclockvita / VitaFlux and several other plugins in terms of functions hooking. Try to temporary use the config.txt i've put in the release pack and check if it works with it.
Using your config.txt didn't fix it (I restarted my Vita after replacing it)
Don't think i've messed with the files, however this is the current suprx that's running fine on my Vita.
Tested on Borderlands 2 and Digimon Cyber Sleuth dumps took with Vitamin.
Works fine in Games, but blackscreen on Homebrews and Emulators
Rinnegatamante
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Posts: 912
Joined: Sat Mar 26, 2011 10:02 am
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Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Rinnegatamante »

viciuz wrote: Works fine in Games, but blackscreen on Homebrews and Emulators
Rinnegatamante wrote:Currently it causes black screen on homebrews so i suggest you to use it only in games (i added a config.txt file in the release pack that shows how to load the plugin in order to not black screen VitaShell so you can manually disable the plugin with it by commenting the plugin line in your config file).
...
If you want, visit my website: http://rinnegatamante.it :D
viciuz
Posts: 5
Joined: Thu Jun 09, 2011 9:32 pm

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by viciuz »

Rinnegatamante wrote:Currently it causes black screen on homebrews so i suggest you to use it only in games (i added a config.txt file in the release pack that shows how to load the plugin in order to not black screen VitaShell so you can manually disable the plugin with it by commenting the plugin line in your config file).
...[/quote]

yes, i know, but with your config.txt, vitashell still black screen.
Thanks :)
Shadowfied
Posts: 1
Joined: Sun Feb 21, 2016 9:08 am

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Shadowfied »

Awesome! Great job.

Got my first estimation confirmed. I was estimating Superdimension Neptune ran at 18-24 FPS on normal clock speeds, and it does. 222 on GPU takes it up to 30-32.
Stefano S.
Posts: 17
Joined: Thu Sep 15, 2016 11:17 pm

Re: [RELEASE] Framecounter - FPS counter plugin for PSVITA

Post by Stefano S. »

You are great, thanks man!

No one can work on overclocking plugin? It would be very useful for some games (Gal*Gun in particular) on my Vita TV.
oclockvita and Better Amphetamin are no longer updated.
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