[Release] viimote - control your Vita using a Wiimote
Posted: Sat Dec 24, 2016 3:51 pm
Hi guys! So after a lot of reverse engineering the Vita's Bluetooth module, I've finally managed to get a Wiimote connected to the Vita. That requires patching a function in SceBt, otherwise the Vita rejects it.
I've built an skprx that does the patching plus it hooks SceCtrl functions and replaces the pad data with the data read from the Wiimote
You can find it here: https://github.com/xerpi/viimote/releases
Enable the plugin:
I've built an skprx that does the patching plus it hooks SceCtrl functions and replaces the pad data with the data read from the Wiimote
You can find it here: https://github.com/xerpi/viimote/releases
Enable the plugin:
- Add viimote.skprx to taiHEN's config (ux0:/tai/config.txt):
Code: Select all
*KERNEL ux0:tai/viimote.skprx - You need to refresh the config.txt by rebooting or through VitaShell.
- Go to Setting -> Devices -> Bluetooth Devices
- Press 1+2 (SYNC won't work) on the Wiimote during 2 seconds
- The Wiimote will pair and connect automatically (don't press over it when it appears)
- You simply need to press any button (instead of pressing 1+2) to connect it to the Vita.
- Nunchuk
- Classic Controller