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[Release] viimote - control your Vita using a Wiimote

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
xerpi
HBL Collaborator
Posts: 139
Joined: Sat Apr 23, 2011 10:45 am
Location: Barcelona

Re: [Release] viimote - control your Vita using a Wiimote

Post by xerpi » Sun Jan 01, 2017 4:07 pm

Classic Controller support added! Check out the latest version.
skyhot004 wrote:I tested it and it work in vita menu
But is it suppose to not work in any game?

It just make all game crashes with C2-12828-1 error

I thought it was rincheat or amphetamine bug so I disable both but still crash

This is how my config.txt look like

Code: Select all

# You must reboot for changes to take place.
*KERNEL
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ux0:app/MLCL00001/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ux0:app/MLCL00001/henkaku.suprx
*KERNEL
ux0:plugins/viimote.skprx
Also I'm thinking of using wiimote + taiko drum I wonder if that will work
(I will test that as soon as I can use wiimote with games)
I've found out the issue. It was that Mai loads ALL the plugins inside ux0:/plugins when it should really not do that.
Just place the plugin in another folder (ux0:/tai for example).
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Last edited by xerpi on Mon Jan 02, 2017 2:39 pm, edited 1 time in total.

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skyhot004
Posts: 188
Joined: Sat Aug 03, 2013 8:02 am

Re: [Release] viimote - control your Vita using a Wiimote

Post by skyhot004 » Mon Jan 02, 2017 9:04 am

Alright tried plugged in the Taiko Drum
It just doesn't work

Hitting anything on the drum doesn't give any controls at all
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...................Yeah i got nothing to say here

xerpi
HBL Collaborator
Posts: 139
Joined: Sat Apr 23, 2011 10:45 am
Location: Barcelona

Re: [Release] viimote - control your Vita using a Wiimote

Post by xerpi » Mon Jan 02, 2017 10:24 am

skyhot004 wrote:Alright tried plugged in the Taiko Drum
It just doesn't work

Hitting anything on the drum doesn't give any controls at all
Yeah, it only supports the Nunchuk and the Classic Controller (for now).

User avatar
ihaveamac
Posts: 1
Joined: Sat Apr 02, 2016 9:57 am

Re: [Release] viimote - control your Vita using a Wiimote

Post by ihaveamac » Thu Jan 05, 2017 5:03 am

Classic Controller joysticks don't seem to go out all the way unlike the Vita's. I tested this with two controllers on viimote 1.0 and both do the same thing.

I tried to make a video with VitaTester + Minecraft to show what I'm talking about: https://www.youtube.com/watch?v=AoQGKLSda1Q

on a side note, this is really cool to play with. have you looked at the Wii U Pro controller?

xerpi
HBL Collaborator
Posts: 139
Joined: Sat Apr 23, 2011 10:45 am
Location: Barcelona

Re: [Release] viimote - control your Vita using a Wiimote

Post by xerpi » Thu Jan 05, 2017 1:48 pm

ihaveamac wrote:Classic Controller joysticks don't seem to go out all the way unlike the Vita's. I tested this with two controllers on viimote 1.0 and both do the same thing.

I tried to make a video with VitaTester + Minecraft to show what I'm talking about: https://www.youtube.com/watch?v=AoQGKLSda1Q

on a side note, this is really cool to play with. have you looked at the Wii U Pro controller?
Oh I see, I'll try to get it fixed asap.

Mulder
Posts: 10
Joined: Fri Aug 29, 2014 6:39 am

Re: [Release] viimote - control your Vita using a Wiimote

Post by Mulder » Tue Jan 24, 2017 7:39 pm

thanks for your work xerpi .

on ps tv don't work with Retroarch, on psvita work ok with the same memorycard.

Ethancoola
Posts: 5
Joined: Mon Dec 26, 2016 5:06 am

Re: [Release] viimote - control your Vita using a Wiimote

Post by Ethancoola » Sun Jan 29, 2017 11:26 pm

I have 2 questions:
1-Will we ever be able to custom map our controls for this plug, and possibly others?
2-Is it possible to make this plug-in compatible with the 8bitdo snes controller wiimote mode?

Zen_Electric
Posts: 1
Joined: Tue Jan 31, 2017 5:06 pm

Re: [Release] viimote - control your Vita using a Wiimote

Post by Zen_Electric » Tue Jan 31, 2017 5:14 pm

Hi Everyone,

I am having strange problems with viimote. I have pasted the code required into my Tiahen config file. I have also placed viimote.skprx into the tia folder. When I go to sync the wiimote with my vita, my vita is able to recognize the wiimote and connect.

However, when they connect something is going wrong. My vita no longer recognizes touch controls. The wiimote is only able to use down and left. No other buttons on the wiimote work and my classic controller doesn't work at all.

Any suggestions on how to get viimote running correctly?

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