All the data are kept on "bundle_VITA.ipk" ,which has the same format as the other versions.
it can be open with a bmp script (i attach it ) which was created for open the xbox360 version.
Vita version has 14215 files .
I have no time for more research but i have found some nice things as it use the same xbox360 fonts . (/default/x360/arial_16.xpr)
i have no test it yet ,but on the other versions :
CKD files aren't encrypted. They just contain different types of files.
png.ckd and dds.ckd files contain DDS files (header modified, you can convert most of them back using the script I posted above).
wav.ckd files contain WAV files.
Files ending in skl.ckd, etc are data files (that specific one is an animation "skeleton"/structure for the main menu) to be read with the UbiArt engine which hasn't been released to public yet.
all the credit goes to :
http://forum.xentax.com/viewtopic.php?f=10&t=8668
and
http://raymanpc.com/forum/viewtopic.php ... 22f631d489
(The file i have uploaded is from the second website,i upload in case it is down.
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