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[RELEASE] rinCheat

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
hyausv67
Posts: 27
Joined: Sun May 24, 2015 11:37 pm

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by hyausv67 » Sun Sep 04, 2016 7:38 pm

@rin - this is really cool, thank you for your work and sharing!

but one question/problem:

why is your format like this? @0xB1A4A231 @0x3E7 @4

why can't the size be 'dynamic' and based on the input value to give?

for example if rincheat sees @0xB1A4A231 @0x03E7 - it does writes those 2 bytes
if it sees @0xB1A4A231 @0x000003E7 - it writes 4 bytes.

this is simpler, no? more strict, less room for error I think.

thank you.
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Gootah
Posts: 38
Joined: Mon Dec 17, 2012 12:53 pm

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by Gootah » Sun Sep 04, 2016 7:39 pm

sirauron14 wrote:Anyone made cheats for Legend of Heroes? weapons, armor, shoes, accessories, costumes, items, orbament.
Export save and ask questions here for now.

https://gbatemp.net/threads/henkaku-sav ... st-6606538
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Mugenkaiken
Posts: 6
Joined: Sun Sep 04, 2016 4:31 pm

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by Mugenkaiken » Sun Sep 04, 2016 7:40 pm

tested
-Trails of the cold steel
-RAM mode
-search value for level (only few came up) tried injecting a new value
-nothing happen

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godhand2
Posts: 6
Joined: Sun Sep 04, 2016 7:13 pm

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by godhand2 » Sun Sep 04, 2016 7:44 pm

Rinnegatamante wrote:
godhand2 wrote:
Rinnegatamante wrote:Anyone reporting it doesn't work. What do you intend by "doesn't work"? IF the menu doesn't show up at all you for sure have installed it wrong.
The menu just doesn't show up. I put the files under ux0: plugins and added the line in the game.txt file.
Are you pressing start+select after a couple of seconds the game started at least?
Is the file named rinCheat.suprx?
Have you placed the directories too?
Can you take a screenshot to your game.txt file opened?
https://snag.gy/SWYUZ3.jpg

SS of game.txt

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Rinnegatamante
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Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by Rinnegatamante » Sun Sep 04, 2016 7:45 pm

Mugenkaiken wrote:tested
-Trails of the cold steel
-RAM mode
-search value for level (only few came up) tried injecting a new value
-nothing happen
Can you try to:
- Search for the value for level
- Inject a new value
- Save offsets
- Dump stack.bin
and then upload somewhere stack.bin and offsets files? (offsets file will be created in /db).
If you want, visit my website: http://rinnegatamante.it :D

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Rinnegatamante
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Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by Rinnegatamante » Sun Sep 04, 2016 7:46 pm

godhand2 wrote: The menu just doesn't show up. I put the files under ux0: plugins and added the line in the game.txt file.
Are you pressing start+select after a couple of seconds the game started at least?
Is the file named rinCheat.suprx?
Have you placed the directories too?
Can you take a screenshot to your game.txt file opened?[/quote]

https://snag.gy/SWYUZ3.jpg

SS of game.txt[/quote]

Mmmhhh looks legit, try to remove the amphetamin line in game.txt.
If you want, visit my website: http://rinnegatamante.it :D

diablos222
Posts: 35
Joined: Mon Feb 20, 2012 5:42 pm

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by diablos222 » Sun Sep 04, 2016 7:47 pm

Rinnegatamante wrote:
diablos222 wrote:Did you implement any protection system that will disable the cheats when you go online? PSP multiplayer games were ruined by cheaters. I curse the people who created CWCheat for PSP for that.
No and i won't. Contact Sony and tell them to pay me for anticheats. Not going to write something they should have made before.
They did, but team HENkaku cracked it. People will use those cheats online in games like Killzone Mercenary or Soul Sacrifice Delta. They will ruin those games. In my opinion we shouldnt make the game unpleasant for people who bought the game and supported the developer.

Gootah
Posts: 38
Joined: Mon Dec 17, 2012 12:53 pm

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by Gootah » Sun Sep 04, 2016 7:53 pm

Rinnegatamante wrote:
godhand2 wrote: The menu just doesn't show up. I put the files under ux0: plugins and added the line in the game.txt file.
Are you pressing start+select after a couple of seconds the game started at least?
Is the file named rinCheat.suprx?
Have you placed the directories too?
Can you take a screenshot to your game.txt file opened?
https://snag.gy/SWYUZ3.jpg

SS of game.txt[/quote]

Mmmhhh looks legit, try to remove the amphetamin line in game.txt.[/quote]

@godhand2 keep in mind that this only works for Vitamin dumps, are you trying to launch the menu from a cart or legit install?

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Mugenkaiken
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Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by Mugenkaiken » Sun Sep 04, 2016 7:55 pm

Rinnegatamante wrote:
Mugenkaiken wrote:tested
-Trails of the cold steel
-RAM mode
-search value for level (only few came up) tried injecting a new value
-nothing happen
Can you try to:
- Search for the value for level
- Inject a new value
- Save offsets
- Dump stack.bin
and then upload somewhere stack.bin and offsets files? (offsets file will be created in /db).
sure no problem but somehow i noticed that every value search i make only 1 byte can give some matches

Gootah
Posts: 38
Joined: Mon Dec 17, 2012 12:53 pm

Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat

Post by Gootah » Sun Sep 04, 2016 7:58 pm

Hey @rin,

Am I correct in saying that we can't do anything with MMC games?

You said you made an error in MMC injection and the readme says that offset saving is only supported in RAM mode.

Going to test stack dump now from MMC game.

Thanks.

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