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[v3.5-beta2] Better Amphetamin Plugin! [IMPROVED BETA]

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
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Due to some reports that this plugin crashes your Vita (PCH-1XXX) i have to ask if it does for you!

Crashes! D:
15
24%
Nope! :D
47
76%
 
Total votes: 62

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Hardin
Posts: 33
Joined: Sun Sep 09, 2012 3:42 pm

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by Hardin » Tue Sep 13, 2016 6:08 am

Since you're already running the original Amphetamin you don't need anything else but this modified amphetamin.suprx. Get that through the link that says Precompiled. You already have the game.txt in your ux0:/plugins folder.

I got excited and tried this with my purchased Killzone Mercenary. Didn't work. It did work with a decrypted copy of Uncharted and I have to say it makes a noticeable difference in framerate. Pretty impressive (not enough to make me play through Uncharted).

EDIT: I downloaded a decrypted version of Killzone Mercenary and though I can't tell a difference in framerate in this one, the game's graphics got worse as I lowered the GPU clock. It's most noticeable on the weapon textures and the lighting. Very cool.
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chrisssj3
Posts: 69
Joined: Fri Apr 29, 2016 5:22 pm

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by chrisssj3 » Tue Sep 13, 2016 7:14 am

Can we have 278 mhz , better overclocking options?
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dreamingpiggy
Posts: 3
Joined: Tue Sep 13, 2016 7:54 am

[BUG]Re: Better Amphetamin Plugin! [Battery Level + Reaming

Post by dreamingpiggy » Tue Sep 13, 2016 8:09 am

@BeatPlay
:) Hello, I find a BUG in your 'Better Amphetamin' plugin. In the source code line 98-100, in the plugins thread load function, you set all clock to the MAX.

98 scePowerSetArmClockFrequency(444);
99 scePowerSetBusClockFrequency(222);
100 scePowerSetGpuClockFrequency(222);

This means the plugin will always lock the CPU/BUS/GPU to 444/222/222 whenever you launch a dump game.(The original plugin just lock CPU at 444). Which may cause battery comsume fastly. Especially for that AVG and light-battery-consume game(2D puzzle game and so on), it's not good to overclock these.

So I just delete these 3 line code and to make this plugins DO NOT automatically overclock whenever a dump game launch. You can overclock what you like by long press SELECT button as usual. The only difference between this two is what I talk above. Hope to fix ASAP and for other gamers you can try my fix here(remember, no more other difference but just DO NOT overclock to 444/222/222 on game launch)

Source code and precompiled plugins: https://drive.google.com/open?id=0ByYfc ... 1I3M2JVOWc

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KennyWongYL
Posts: 42
Joined: Sat Jul 19, 2014 12:56 am

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by KennyWongYL » Tue Sep 13, 2016 11:22 am

Beat,

Your plugin works great. Don't stop.
[spoiler]PS3 SLIM 1TB Rebug 4.80.1
PS2 FAT 400GB HDD
PSP 2K TA-085¹ 6.61 ME-2.3
PSP 3K TA-092 6.20 LME-2.3∞
PSP Go TA-091 6.20 LME-2.3∞
PSTV 3.60 Enso & Adrenaline 6.0-FIX
PSV 1K 3.60 Enso & Adrenaline 6.0-FIX
XBOX 360 E
Nintendo Wii
O3DS XL
O3DS[/spoiler]

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Hardin
Posts: 33
Joined: Sun Sep 09, 2012 3:42 pm

Re: [BUG]Re: Better Amphetamin Plugin! [Battery Level + Ream

Post by Hardin » Tue Sep 13, 2016 3:28 pm

dreamingpiggy wrote:This means the plugin will always lock the CPU/BUS/GPU to 444/222/222 whenever you launch a dump game.(The original plugin just lock CPU at 444). Which may cause battery comsume fastly. Especially for that AVG and light-battery-consume game(2D puzzle game and so on), it's not good to overclock these.
I noticed this too; my initial problem with that was that since I have no clue of the default clocks a game was designed to run at (and they default at max), I had to arbitrarily lower them to guess how the game originally performed.

CyKoDeLiC
Posts: 14
Joined: Sun Mar 17, 2013 10:38 pm

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by CyKoDeLiC » Tue Sep 13, 2016 7:54 pm

Whenever I start the plugin, it just freezes my whole Vita. I cannot change anything in the menu and I am just stuck there.

Using the newest Henkaku on my 1000 Vita.

BeatPlay
Posts: 89
Joined: Mon Feb 08, 2016 11:17 am
Location: Germany

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by BeatPlay » Wed Sep 14, 2016 3:48 pm

Sorry for not updating it a looong time, my PC just died :cry: , so i had to build a new one....
Got Linux up and running so expect the next update this evening!!!! :D :D :D

Features:
-set Clock in 5mhz steps
-removing initial auto overclock
My Homebrews:

Hell_knight
Posts: 13
Joined: Sun Mar 17, 2013 3:26 am

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by Hell_knight » Wed Sep 14, 2016 5:28 pm

Sorry about your PC. Great to see you're continuing your work on the plugin with the new PC. Can't wait to try out the next update!!
Hope we can try out at least a 600MHz CPU & 300MHz GPU overclock on our portable Vita soon enough!
Cheers :)
Last edited by Hell_knight on Wed Sep 14, 2016 8:53 pm, edited 1 time in total.

shadowbrony33
Posts: 29
Joined: Mon Apr 13, 2015 4:28 am

Re: [UPDATE!] Better Amphetamin Plugin! [More Features]

Post by shadowbrony33 » Wed Sep 14, 2016 6:43 pm

Will we be able to OC past 444MHz on the CPU or 222MHz on the GPU?

shadowbrony33
Posts: 29
Joined: Mon Apr 13, 2015 4:28 am

Re: [UPDATE!] Better Amphetamin Plugin! [More Features]

Post by shadowbrony33 » Wed Sep 14, 2016 7:45 pm

shadowbrony33 wrote:Will we be able to OC past 444MHz on the CPU or 222MHz on the GPU?
I made a few edits with the provided source to go up to 500MHz, How can I compile this plugin?

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