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[v3.5-beta2] Better Amphetamin Plugin! [IMPROVED BETA]

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita

Due to some reports that this plugin crashes your Vita (PCH-1XXX) i have to ask if it does for you!

Crashes! D:
15
24%
Nope! :D
47
76%
 
Total votes: 62

BeatPlay
Posts: 89
Joined: Mon Feb 08, 2016 11:17 am
Location: Germany

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by BeatPlay » Tue Sep 06, 2016 5:44 am

shadowbrony33 wrote:This still crashes Sonic Racing Transformed.
Dammit! Thought I finally fixed it... Well i will look for a fix :D
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BeatPlay
Posts: 89
Joined: Mon Feb 08, 2016 11:17 am
Location: Germany

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by BeatPlay » Tue Sep 06, 2016 5:49 am

Would this plugin be able to be used on emulators too? I ask because it seems no emulators out there are currently dipping in all the extra power available, and having a PSTV that would make lots more emulators faster and more enjoyable without the assle of battery issues....
The emulator has to support .suprx plugins, but if it does I dont see a reason against it :D

Might try to ask some Devs to support it :D
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karsten_beoulve
Posts: 3
Joined: Mon Sep 05, 2016 9:34 am

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by karsten_beoulve » Tue Sep 06, 2016 6:02 am

That would be insanely good... Any emulator supporting it would be instantly the best one available. Also it would be very easy to check if the overclock works out not with the frame counting...

I'm drooling now :-o

romain337
Posts: 219
Joined: Wed Feb 29, 2012 10:42 am
Location: France
Contact:

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by romain337 » Tue Sep 06, 2016 6:49 am

BeatPlay wrote:
Extreme Overclocking isnt enabled on the official build and source, because I am still testing what max clocks are and how i get it stable and stuff. (But you can see preparations for OCs upto 2GHz in the code! :twisted: )

Please wait for V3, I will very likely include it there. :D
Not enabled un official build ans source? Because it is different in the "unofficial" build ans source?

What à joke. Seriously...
111-444.

Also, emulators almost all are in 444Mhz by default.
Another tease for nothing. For smth currently not possible atm. And maybe never.

ckh00362
Posts: 1
Joined: Tue Sep 06, 2016 6:55 am

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by ckh00362 » Tue Sep 06, 2016 7:04 am

It seems like different games takes amphetamin setting differently. For my case, in Dragon Quest Builder, the default clock was 333/222/166, increase it to 444/222/166 brings me some solid improvement on performance. The whole game just runs smooth without much stutter when I adjust my camera to view very far away. For me it works, looking forward for future update to push the clockspeed higher, maybe then Gundam Breaker 3 can finally not lag like crazy :D
romain337 wrote:
BeatPlay wrote:
Extreme Overclocking isnt enabled on the official build and source, because I am still testing what max clocks are and how i get it stable and stuff. (But you can see preparations for OCs upto 2GHz in the code! :twisted: )

Please wait for V3, I will very likely include it there. :D
Not enabled un official build ans source? Because it is different in the "unofficial" build ans source?

What à joke. Seriously...
111-444.

Also, emulators almost all are in 444Mhz by default.
Another tease for nothing. For smth currently not possible atm. And maybe never.
at least he is contributing something, unlike you who is just complaining and ranting for some feature that you cant get yet. Official build is obviously different than unofficial build. Obviously extreme overclocking is something still considered work in progress, as TS is trying to find the safe limit for Vita. Please understand that he is under no obligation to help us, he could very well write the whole thing and use it for himself only, be respectful and learn to appreciate.

romain337
Posts: 219
Joined: Wed Feb 29, 2012 10:42 am
Location: France
Contact:

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by romain337 » Tue Sep 06, 2016 7:55 am

ckh00362 wrote:at least he is contributing something, unlike you who is just complaining and ranting for some feature that you cant get yet.
Just visit my github you'll see if I'm not contributing. And stop believe anybody who claim to make real whats real hackers can't do atm. The vita will never reach 1.9Ghz. If it does she will explode in your hand or get in fire.

Also if I complain it's because It is frustrating to visit topics because they seem interresting but when you read it you see it's total ***. I encourage you to make something, try and learn, release. But don't say something that's not right.

Of course if this plugin in the futur can make a real overclock I'll come here and apologize. I promise.

BeatPlay
Posts: 89
Joined: Mon Feb 08, 2016 11:17 am
Location: Germany

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by BeatPlay » Tue Sep 06, 2016 12:27 pm

romain337 wrote:
ckh00362 wrote:at least he is contributing something, unlike you who is just complaining and ranting for some feature that you cant get yet.
Just visit my github you'll see if I'm not contributing. And stop believe anybody who claim to make real whats real hackers can't do atm. The vita will never reach 1.9Ghz. If it does she will explode in your hand or get in fire.

Also if I complain it's because It is frustrating to visit topics because they seem interresting but when you read it you see it's total ***. I encourage you to make something, try and learn, release. But don't say something that's not right.

Of course if this plugin in the futur can make a real overclock I'll come here and apologize. I promise.
Look at main.c in my GDrive and there will be this:

static int freq_list[] = { 111, 166, 222, 266, 333, 366, 444, 555, 666, 777, 888, 999, 1111, 1222, 1333, 1444, 1555, 1666, 1777, 1888, 1999 };
#define N_FREQS (sizeof(freq_list) / sizeof(int))

If that isnt some solid proof that I am working at extreme OCs I dont know, just locked it to 444/222/222 later in the code for the sake of not having it tested enough to be stable
That clocks are mainly for Vita TV (mine is modded with AMD Wraith cooler, so it can reach it)(just got some problems with VCore).

PS: To all Vita TV users dont think you have to mod a cooler onto your VTV, I am also testing on an uncooled VTV!
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romain337
Posts: 219
Joined: Wed Feb 29, 2012 10:42 am
Location: France
Contact:

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by romain337 » Tue Sep 06, 2016 12:52 pm

BeatPlay wrote:static int freq_list[] = { 111, 166, 222, 266, 333, 366, 444, 555, 666, 777, 888, 999, 1111, 1222, 1333, 1444, 1555, 1666, 1777, 1888, 1999 };
#define N_FREQS (sizeof(freq_list) / sizeof(int))
This is bull ****.
What if I extends your code and write
static int freq_list[] = { 111, 166, 222, 266, 333, 366, 444, 555, 666, 777, 888, 999, 1111, 1222, 1333, 1444, 1555, 1666, 1777, 1888, 1999, 99999999999999 };
#define N_FREQS (sizeof(freq_list) / sizeof(int))

Would it be able to overclock to 99999999999999Mhz ? Certainly not! That's not a proof, or at least, it's a proof that you don't know what you are doing.

BeatPlay
Posts: 89
Joined: Mon Feb 08, 2016 11:17 am
Location: Germany

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by BeatPlay » Tue Sep 06, 2016 1:05 pm

romain337 wrote:
BeatPlay wrote:static int freq_list[] = { 111, 166, 222, 266, 333, 366, 444, 555, 666, 777, 888, 999, 1111, 1222, 1333, 1444, 1555, 1666, 1777, 1888, 1999 };
#define N_FREQS (sizeof(freq_list) / sizeof(int))
This is bull ****.
What if I extends your code and write
static int freq_list[] = { 111, 166, 222, 266, 333, 366, 444, 555, 666, 777, 888, 999, 1111, 1222, 1333, 1444, 1555, 1666, 1777, 1888, 1999, 99999999999999 };
#define N_FREQS (sizeof(freq_list) / sizeof(int))

Would it be able to overclock to 99999999999999Mhz ? Certainly not! That's not a proof, or at least, it's a proof that you don't know what you are doing.
I also have some modified versions of SceLibPower_stub.a and scepower_scepower_scepowersetarmclockfrequency.o else this code wont do anything I know, just forget to mention that! The limit of scePowerSetARMClockFrequency() is set in those so I replaced 444 with 1999, with that custom Lib included with #include scepower_scepower_scepowersetarmclockfrequency.o (and include in MAKEFILE) i should be able to clock upto that! Maybe want video Proof of me running my VTV at 888/222/555?
Last edited by BeatPlay on Tue Sep 06, 2016 1:11 pm, edited 1 time in total.
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romain337
Posts: 219
Joined: Wed Feb 29, 2012 10:42 am
Location: France
Contact:

Re: Better Amphetamin Plugin! [Battery Level + Reaming SoT]

Post by romain337 » Tue Sep 06, 2016 1:08 pm

Yeah, of course. I'll move before to get banned because of my language. You are just a liar. See you next time when I'll come to apologize...

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