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[RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
Rinnegatamante
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Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by Rinnegatamante »

v.1.0 released, now with audio support and better inputs :D

Changelog:

Code: Select all

- Added audio support for both musics and sounds.
- Increased analogs deadzone.
- Made analogs less reactive.
- Added a launcher at vitaWolfen startup. It means no more 4 vpks.
- Replaced 3DS buttons references with PSVITA ones in some game strings.
Download: http://rinnegatamante.it
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If you want, visit my website: http://rinnegatamante.it :D
residentsleep
Posts: 8
Joined: Mon Sep 08, 2014 11:30 pm

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by residentsleep »

first an update to quake & now this, you're a cool guy.
but on a side note, heretic? hexen? or does anyone know if prboom will be able to play them? (once retroarch gets it running)
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eleriaqueen
Posts: 26
Joined: Wed Nov 05, 2014 3:33 pm

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by eleriaqueen »

Thanks Rinne for this too !
humbertosnk
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Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by humbertosnk »

Tanks you!!, it look glorious on hte OLED screen :D

I have a suggestion, can you map the L button for open doors?, in Wolfenstein besides shoot things i smash the open doors button to reveal secrets on the walls :lol:
thebudds
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Joined: Sat Nov 06, 2010 6:56 pm
Location: Somewhere In the next dimension

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by thebudds »

Rinnegatamante wrote:v.1.0 released, now with audio support and better inputs :D

Changelog:

Code: Select all

- Added audio support for both musics and sounds.
- Increased analogs deadzone.
- Made analogs less reactive.
- Added a launcher at vitaWolfen startup. It means no more 4 vpks.
- Replaced 3DS buttons references with PSVITA ones in some game strings.
Download: http://rinnegatamante.it
Very awesome, this along with doom has always been my go-to stuff to be emulated. Thank you for your work.
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bagsey15
Posts: 12
Joined: Sun May 04, 2014 3:01 am

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by bagsey15 »

After updating to this version the regular shareware version not working. keep getting error. SoD demo works perfectly. Anything I can do? Is anyone getting it to work.

Thanks for all your hard work. Great job.
Rinnegatamante
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Posts: 912
Joined: Sat Mar 26, 2011 10:02 am
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Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by Rinnegatamante »

bagsey15 wrote:After updating to this version the regular shareware version not working. keep getting error. SoD demo works perfectly. Anything I can do? Is anyone getting it to work.

Thanks for all your hard work. Great job.
I tested the sound code and all the new stuffs wih the shareware version. Maybe you have corrupted wl1 files.
If you want, visit my website: http://rinnegatamante.it :D
VladimirYe
Posts: 1
Joined: Sat Aug 13, 2016 1:07 pm

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by VladimirYe »

(Sorry for my poor English)I was trying to use the latest (v1.0) version of vitaWolfen to run Spear of Destiny on my vita. When I selected to run it, it crashed, showing
(C2-12828-1) Saved Core File Succeeded. ux0:data/psp2core-1471094151-0x0000502ed1-eboot3.bin.psp2dmp vitaWolfen
BTW, the res files for Wolfenstein 3D and Spear of Destiny is from my Steam purchase(copied them all to the folder). Both the shareware and the commercial version of Wolfenstein 3D ran flawlessly, and the shareware version of Spear of Destiny ran well. Only the commercial version of Spear of Destiny experiences crashing.
Any possible solutions?
Denni93
Posts: 6
Joined: Sat Dec 29, 2012 4:28 pm

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by Denni93 »

Hey also keep getting the same error, the shareware version is working fine.

I copied all the WL6 files into the Wolfenstein 3D folder, but it still doens´t work...

Does anyone know how to solve my problem?
Rinnegatamante
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Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Post by Rinnegatamante »

I'll probably release a new version which will have debug symbols, it means if you'll get caught in a crash you'll be able to let me analyzae the crashdumps so that i can properly fix the issues.
If you want, visit my website: http://rinnegatamante.it :D
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