That's how you're supposed to do it.TheGuyWith3PSPs wrote:Thanks for the Emulator! I had to create the DESMUME folder by myself - is this intended?
[Release] DeSmuME - DS Emulator
Re: [Release] DeSmuME - DS Emulator
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gambikules
- Posts: 32
- Joined: Sat Aug 06, 2016 4:34 pm
Re: [Release] DeSmuME - DS Emulator
Pokemon Mystery Dungeon - Explorers of Darkness ~10-20fps
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Re: [Release] DeSmuME - DS Emulator
Just to confirm, this has no audio right? The OP should really mention that.
Booted up FFTactics, Radiant Historia and The world ends with you. Could be playable in the near future if the emu matures! Awesome work folks
Booted up FFTactics, Radiant Historia and The world ends with you. Could be playable in the near future if the emu matures! Awesome work folks
Re: [Release] DeSmuME - DS Emulator
If Pokemon Heart Gold ever gets to a playable framerate, I will probably cover my room in my seed.
Not sorry.
Not sorry.
Vita 1k 6.60 - HENkaku
PSP 3k 6.60 - PRO-C
PSP 3k 6.60 - PRO-C
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MasterFeizz
- Posts: 10
- Joined: Sat Oct 24, 2015 3:02 pm
Re: [Release] DeSmuME - DS Emulator
Ok guys here's the update: https://github.com/masterfeizz/DeSmuME- ... s/tag/v0.2
Most notable changes are: Sound support, DS Homebrew support, some configuration options (frameskip, toggle jit and sound), and an FPS counter (thanks to Xerpi)
Most notable changes are: Sound support, DS Homebrew support, some configuration options (frameskip, toggle jit and sound), and an FPS counter (thanks to Xerpi)
Re: [Release] DeSmuME - DS Emulator
Nice nice Caesar chan - Joseph Joestar
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DarkestShine
- Posts: 8
- Joined: Wed Jul 10, 2013 11:12 pm
Re: [Release] DeSmuME - DS Emulator
Thanks!!! Great emulator. It doesn't have any graphic glitches
Re: [Release] DeSmuME - DS Emulator
This is a big improvement.
Great news.
Some extra info (maybe?) helpful for the devs:
a) Zelda spirits track keeps stuck at the end of the intro with all options enabled (sound, JIT, etc.)
b) Apparently the mic input is not recognized by the emulator. I was trying to play one of the minigames (you need to blow at the mic to inflate the balloon) of new super mario bros.
The average FPS is around 10 more or less in these two games above. It is for sure higher for new super mario bros.
Great news.
Some extra info (maybe?) helpful for the devs:
a) Zelda spirits track keeps stuck at the end of the intro with all options enabled (sound, JIT, etc.)
b) Apparently the mic input is not recognized by the emulator. I was trying to play one of the minigames (you need to blow at the mic to inflate the balloon) of new super mario bros.
The average FPS is around 10 more or less in these two games above. It is for sure higher for new super mario bros.
Re: [Release] DeSmuME - DS Emulator
Hmm does this let you change screen positions? Like side by side screens, remove bottom screen, etc..
What games run atleast 30fps.
What games run atleast 30fps.
Re: [Release] DeSmuME - DS Emulator
We can try some roms and put the result here. I will try mario & Luigi and i will show the result. Mario kart run about 10fps