HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
#406976 by Rinnegatamante
Mon Aug 01, 2016 12:20 pm


Lua Player Plus Vita is the first lua interpreter made for the Sony PlayStation Vita.

The interpreter currently runs under LuaJIT 2.0.5 with slight additions from Lua 5.2.4 (for example the bit32 lib for bitwise operations).
It has also a debug FTP server to correct your errors in runtime.

Official documentation: http://rinnegatamante.github.io/lpp-vita/<br>
Official support board: http://rinnegatamante.it/board/forumdisplay.php?fid=12
Interpreter source code: https://github.com/Rinnegatamante/lpp-vita



    * Advanced 2D Graphics Rendering (GPU)
    * Basic 3D Graphics Rendering (GPU)
    * Native support to 0BJ models
    * Native support to TTF/PVF/PGF fonts
    * Native support to BMP/PNG/JPG images
    * Built-in rescaler to perform portings from lpp-3ds easily.


    * Complete sound system with support for:
      * WAVEform audio files (.wav) with PCM8/PCM16/ADPCM codecs.
      * Audio Interchange File Format audio files (.aif/.aiff) with PCM8/PCM16 codecs.
      * Moving Picture Expert Group-1/2 Audio Layer 3 audio files (.mp3) with MPEG-1 Audio Layer III/MPEG-2 Audio Layer III codecs.
      * Musical Instrument Digital Interface audio files (.midi).
      * Ogg Media audio files (.ogg/.opus) with Vorbis/Opus codecs.

    * Controls system with full console support
    * Support to dualshock rumble feature for PSTV.
    * Support to home button locking/unlocking
    * Support to lightbar color change for PSTV.
    * Support to gyroscope and accelerometer reading.
    * Support to both touchpads reading.


    * Built-in debug FTP server
    * Complete sockets system support
    * Native support to HTTP requests


    * Access to a lot of Sony syscalls
    * I/O access for any filesystem
    * Native support to ZIP archives
    * Native support to SFO file descriptors

    * Timer system
    * Advanced arithmetical functions support (math library)

Nightly Builds

We offer an automated builder service for our nightly builds. Nightly builds are automatically updated every 4 hours by a server we own. To take advantage of this service, you should visit [this page](http://rinnegatamante.it/lpp-nightly.php).


Here are some PSVITA homebrews made using Lua Player Plus Vita:



Engines & Interpreters


    * Everyone involved in vitasdk creation
    * xerpi for vita2dlib and debug FTP server code
    * gnmmarechal for testing the interpreter
    * Misledz for the Lua Player Plus logo
    * EasyRPG Team for the Audio Decoder used for Sound module


Last edited by Rinnegatamante on Mon Jul 31, 2017 9:59 am, edited 3 times in total.
#406977 by gnmmarechal
Mon Aug 01, 2016 12:21 pm
Thanks for the official release!

Eucliod port incoming..... If I can actually do it.
#407890 by Rinnegatamante
Sat Aug 06, 2016 12:29 pm
A new update is available for Lua Player Plus Vita bringing it to official r4!
Finally Sound Module has been re-wrote to work on PSVITA with support to MP3, OGG, WAV, MIDI audiofiles.
There are also other minor bugfixes and adds, heres' the official changelog:

Code: Select allNew functions:

- System.launchEboot() - Launches an eboot.bin file from app0 filesystem
- Sound.init() - Inits audio device
- Sound.term() - Terminates audio device
- Sound.openWav() - Opens a wav audio file
- Sound.openOgg() - Opens an ogg audio file
- Sound.openMidi() - Opens a midi audio file
- Sound.openMp3() - Opens an mp3 audio file
- Sound.play() - Starts playback for a loaded audio file
- Sound.isPlaying() - Checks if an audio playback is playing
- Sound.pause() - Pauses an audio playback
- Sound.resume() - Resumes an audio playback
- Sound.close() - Closes an audio file alreasdy opened

Syntax changes:

- Now Graphics.debugPrint() takes an optional 5th argument to change the scale of the text.

New feature and improvements:

- Now debug FTP server works as intended.
- Replaced debug font with the default Vita font.


- Now Network.initFTP() works as intended.
- Now Graphics module correctly handle floats as screen coordinates for drawing positions.
- Now Font module correctly handle floats as screen coordinates for drawing positions.
- Now System.exit() won't crash the system anymore when called.
- Fixxed lpp-builder. Now it correctly set app titleId.


- Added Sound module sample.
- Added Font module sample.

Download: http://rinnegatamante.it

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