Re: [RELEASE] vitaQuake - Quake port for PSVITA
Posted: Fri Jan 26, 2018 1:31 pm
Gamma is not changeable at all in glQuake. It's a common bug. However you can increase/reduce PSVITA brightness on the game by holding PS button for a while.nicojarre wrote: ↑Thu Jan 25, 2018 4:11 pmI also needed to delete hipnotic folder that was in my id1! Now it works like a charm. Impressive work!!!Rinnegatamante wrote: ↑Thu Jan 25, 2018 3:51 pmI think it's a problem only with default expansions (hipnotic and rogue).
I do have tf mod and it works perfectly.
Probably there's a bug in Com_Init call, have to look further into this.
Only improvement left would be the overbright and fullbright and that would make it the most beautiful Quake version ever
One bug report and one question :
- When the ps vita running vitaQuake 2.6 goes in sleep mode or if going to Vita menu screen for a second, turning it back on crashes quake with error C2-12828-1.
- Is there a way to change Gamma and Contrast via the console? Command seem to not be recognized...