Press select in Console screen.lupus wrote:So danzeff works? How can i use it?
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Press select in Console screen.lupus wrote:So danzeff works? How can i use it?
Technically you can use lower resolutions by chaning screen size in options but it will cause also window game to became smaller. I can try to add a resolution switcher and see if the framerate difference it's worth the graphics loss.Razzy wrote:Nice port, though, since moving to GPU rendering will probably require more work, would a small update with added option to change resolution be possible? I imagine at PSP resolutions the game would work really well in software mode, since when you shrink the screen in options to roughly the same size, it runs really smooth.
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Razzy
Yeah, I mentioned trying that, but it makes the game too small. A resolution switcher would be awesome.Rinnegatamante wrote:Technically you can use lower resolutions by chaning screen size in options but it will cause also window game to became smaller. I can try to add a resolution switcher and see if the framerate difference it's worth the graphics loss.
Take your time, HENkaku's been out for only a week, people need to learn some patience.Rinnegatamante wrote:I'm working on a lot of ports atm. Basically i want to port all my 3ds homebrews to psvita so vitaQuake development is proceding slowly.
Hexen II port is finished by 10 months but it random crashes and i can't find a solution: https://github.com/Rinnegatamante/vitaH ... ter/sourceRazzy wrote:Take your time, HENkaku's been out for only a week, people need to learn some patience.Rinnegatamante wrote:I'm working on a lot of ports atm. Basically i want to port all my 3ds homebrews to psvita so vitaQuake development is proceding slowly.
By the way, if you have a moment, you could look at other ID software games. Many have had PSP ports (aside of Quake, there was Doom, Hexen, Heretic, Hexen II, Quake 2 and Quake 3) and with Vita's power they could only work better. I'd be especially stoked to see a Quake 2 port, that game was awesome. And on Vita, the greatest drawback of PSP ports is gone - single analog cotrols.