HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
#406468 by be0ut
Fri Jul 29, 2016 8:17 pm
ok i know this is gonna be a super noobish but here goes... i got henkaktu running, i downloaded filezilla and i downloaded snesvita.vpk. How do i use filezilla with molecule? Where do i put the homebrews ?

edit hit select to get the for the host and port when in molecule**face palm**
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Last edited by be0ut on Fri Jul 29, 2016 9:03 pm, edited 1 time in total.
#406475 by Morfan
Fri Jul 29, 2016 8:53 pm
gnmmarechal wrote:Hum, loading a WAD with Doom makes it crash. I wonder why.


How did you run doom without wad? It says "choose wad" on me...
#406493 by warlord111
Fri Jul 29, 2016 9:55 pm
You have to download the wad file and move it to ux0/data/doom/wads/

If you can't see the doom folder, you can create it yourself np

Im using wad file from here: [mod update: sorry, removed copyright infringing link here. Google for Doom shareware wad to get the first levels free in a legit way]

Working perfectly.

Image
#406527 by poec
Sat Jul 30, 2016 1:14 am
Kislorod wrote:Does everyone got sound issues in SNES and Genesis emus? Sound is "scratchy" for me. Was it like that on Rejuvenation? It sure wasn't on PSP.

Change the mhz to 444 from the emu options.
#406590 by Kislorod
Sat Jul 30, 2016 11:49 am
poec wrote:
Kislorod wrote:Does everyone got sound issues in SNES and Genesis emus? Sound is "scratchy" for me. Was it like that on Rejuvenation? It sure wasn't on PSP.

Change the mhz to 444 from the emu options.


Done that. And Vsync too. Basically, every game I tried was running at 56-60 fps with sound issues. Axelay, Donkey Kong Country 1-3, Super Mario World 1-2, Comix Zone, Devil Crash, Sonic 1-3, Streets of Rage. I just wanted to know, is it on my side or everyone have this problem.

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