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List of homebrews and emulators ready for install

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
Thekiller77
Posts: 2
Joined: Fri Jul 29, 2016 7:16 pm

Re: List of the first homebrews ready for install

Post by Thekiller77 » Fri Jul 29, 2016 7:26 pm

Thanks for the list dude
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be0ut
Posts: 67
Joined: Mon Mar 05, 2012 7:23 pm

Re: List of the first homebrews ready for install

Post by be0ut » Fri Jul 29, 2016 8:17 pm

ok i know this is gonna be a super noobish but here goes... i got henkaktu running, i downloaded filezilla and i downloaded snesvita.vpk. How do i use filezilla with molecule? Where do i put the homebrews ?

edit hit select to get the for the host and port when in molecule**face palm**
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Last edited by be0ut on Fri Jul 29, 2016 9:03 pm, edited 1 time in total.

Morfan
Posts: 12
Joined: Wed Apr 06, 2016 7:08 pm

Re: List of the first homebrews

Post by Morfan » Fri Jul 29, 2016 8:53 pm

gnmmarechal wrote:Hum, loading a WAD with Doom makes it crash. I wonder why.
How did you run doom without wad? It says "choose wad" on me...

warlord111
Posts: 8
Joined: Mon Apr 06, 2015 2:10 am

Re: List of the first homebrews ready for install

Post by warlord111 » Fri Jul 29, 2016 9:55 pm

You have to download the wad file and move it to ux0/data/doom/wads/

If you can't see the doom folder, you can create it yourself np

Im using wad file from here: [mod update: sorry, removed copyright infringing link here. Google for Doom shareware wad to get the first levels free in a legit way]

Working perfectly.

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Kosuke
Posts: 99
Joined: Sat Feb 25, 2012 5:35 pm

Re: List of the first homebrews ready for install

Post by Kosuke » Fri Jul 29, 2016 10:15 pm

anyone know how to run ddr?
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Kislorod
Posts: 6
Joined: Sun May 17, 2015 11:24 am

Re: List of the first homebrews ready for install

Post by Kislorod » Sat Jul 30, 2016 12:48 am

Does everyone got sound issues in SNES and Genesis emus? Sound is "scratchy" for me. Was it like that on Rejuvenation? It sure wasn't on PSP.

poec
Posts: 52
Joined: Thu Dec 20, 2012 12:01 am

Re: List of the first homebrews ready for install

Post by poec » Sat Jul 30, 2016 1:14 am

Kislorod wrote:Does everyone got sound issues in SNES and Genesis emus? Sound is "scratchy" for me. Was it like that on Rejuvenation? It sure wasn't on PSP.
Change the mhz to 444 from the emu options.

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Tsukiumi Lagann
Posts: 5
Joined: Wed Jun 08, 2011 9:37 pm
Location: Pizza land.
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Re: List of the first homebrews ready for install

Post by Tsukiumi Lagann » Sat Jul 30, 2016 2:01 am

Kislorod wrote:Does everyone got sound issues in SNES and Genesis emus? Sound is "scratchy" for me. Was it like that on Rejuvenation? It sure wasn't on PSP.
I've got this audio issue too, but just in some games.
Isthisreallife?

Shishioh
Posts: 1
Joined: Mon Oct 08, 2012 7:36 am

Re: List of the first homebrews ready for install

Post by Shishioh » Sat Jul 30, 2016 5:28 am

I'm pretty certain that these emus don't use the full capabilities of the Vita, so some games will be pretty scratchy until they get updated. As expected, Golden Sun plays like dog **** in battles LOL

Kislorod
Posts: 6
Joined: Sun May 17, 2015 11:24 am

Re: List of the first homebrews ready for install

Post by Kislorod » Sat Jul 30, 2016 11:49 am

poec wrote:
Kislorod wrote:Does everyone got sound issues in SNES and Genesis emus? Sound is "scratchy" for me. Was it like that on Rejuvenation? It sure wasn't on PSP.
Change the mhz to 444 from the emu options.
Done that. And Vsync too. Basically, every game I tried was running at 56-60 fps with sound issues. Axelay, Donkey Kong Country 1-3, Super Mario World 1-2, Comix Zone, Devil Crash, Sonic 1-3, Streets of Rage. I just wanted to know, is it on my side or everyone have this problem.

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