What about sceIoRename?TheFloW wrote:There's sadly no API for IO move unless someone finds the command like Total_Noob did for the PSP: viewtopic.php?t=28206.shura wrote:First of all thank you for this wonderful homebrew, be sure I will vote for VITASHELL![]()
Maybe it would be good to add the feature to move files, I mean not only copy/paste and then erase the file...
Another feature could be USB support![]()
Thank you again.
I've not bothered with USB yet (but I WILL soon). As PSM DOES uses some USB functions, it's surely possible to do something with them, but we first need to reverse and understand them.
And thank you for voting!
[UPDATED 6.12.2015] VitaShell 0.3
Re: [UPDATED 17.11.2015] VitaShell 0.2
Advertising
Re: [UPDATED 17.11.2015] VitaShell 0.2
@yifanluyifanlu wrote:What about sceIoRename?TheFloW wrote:There's sadly no API for IO move unless someone finds the command like Total_Noob did for the PSP: viewtopic.php?t=28206.shura wrote:First of all thank you for this wonderful homebrew, be sure I will vote for VITASHELL![]()
Maybe it would be good to add the feature to move files, I mean not only copy/paste and then erase the file...
Another feature could be USB support![]()
Thank you again.
I've not bothered with USB yet (but I WILL soon). As PSM DOES uses some USB functions, it's surely possible to do something with them, but we first need to reverse and understand them.
And thank you for voting!
Cool! This works, didn't know that!
Guys, thanks to the mention by yifanlu, you'll see a move feature in the next release! You'll only be able to move things withing same partition of course.
Advertising
Re: [UPDATED 17.11.2015] VitaShell 0.2
Sorry for double post, but listen guys! Anyone with Rejuvenate on 3.18/3.20 should contact me for testing. I'm working on a method to unlock 444Mhz for these FW's (although I can't promise that it's going to work, let us see).
EDIT: Nevermind, not possible on 3.18.
EDIT: Nevermind, not possible on 3.18.
Last edited by TheFloW on Sat Dec 05, 2015 10:02 am, edited 1 time in total.
Re: [UPDATED 17.11.2015] VitaShell 0.2
My PS VITA still on FW 3.18. Let me know how to test

Re: [UPDATED 17.11.2015] VitaShell 0.2
dang you made my heart skip for a moment.TheFloW wrote:Sorry for double post, but listen guys! Anyone with Rejuvenate on 3.18/3.20 should contact me for testing. I'm working on a method to unlock 444Mhz for these FW's (although I can't promise that it's going to work, let us see).
EDIT: Nevermind, not possible on 3.18.
Would have been nice to have 444Mhz on 3.18. What's the reason it doesn't work?
Re: [UPDATED 17.11.2015] VitaShell 0.2
The syscall is not available on this FW :/30Wditch wrote:dang you made my heart skip for a moment.TheFloW wrote:Sorry for double post, but listen guys! Anyone with Rejuvenate on 3.18/3.20 should contact me for testing. I'm working on a method to unlock 444Mhz for these FW's (although I can't promise that it's going to work, let us see).
EDIT: Nevermind, not possible on 3.18.
Would have been nice to have 444Mhz on 3.18. What's the reason it doesn't work?
Re: [UPDATED 17.11.2015] VitaShell 0.2
It is available the source code of VitaShell?TheFloW wrote:The syscall is not available on this FW :/30Wditch wrote:dang you made my heart skip for a moment.TheFloW wrote:Sorry for double post, but listen guys! Anyone with Rejuvenate on 3.18/3.20 should contact me for testing. I'm working on a method to unlock 444Mhz for these FW's (although I can't promise that it's going to work, let us see).
EDIT: Nevermind, not possible on 3.18.
Would have been nice to have 444Mhz on 3.18. What's the reason it doesn't work?
I would like to help with this project

PSVITA 1000 Wifi-3.36 ARK-3/VHBL
PSP 2004 SLIM-Pandora kit+6.61 ME 2.3
PS3 SLIM-CFW 4.65.2 REX COBRA/REBUG
XBOX 360 SLIM-RGH
NINTENDO WII-SOFTWARE MOD
NDS/DSI XL-R4
PSP 2004 SLIM-Pandora kit+6.61 ME 2.3
PS3 SLIM-CFW 4.65.2 REX COBRA/REBUG
XBOX 360 SLIM-RGH
NINTENDO WII-SOFTWARE MOD
NDS/DSI XL-R4
Re: [UPDATED 17.11.2015] VitaShell 0.2
Sign tool in viashell use pspcrypter i guess or any improvement on signing? Whatever nice it´s now possible to create custom bubbles on vita for some homebrews.
...I had less static elf error more relocation fix fails. Btw it´s possible to "sign" brews with static elf errors by replace files in eboot with static elf loader.
...I had less static elf error more relocation fix fails. Btw it´s possible to "sign" brews with static elf errors by replace files in eboot with static elf loader.
HomeBrews working with Psp 6.xx fw viewtopic.php?f=2&t=2624
ofw (shrunk) HomeBrews viewtopic.php?f=2&t=1879
All Psp homebrews at mfi.re/toBsucht http://pspinstaller.co.uk
ofw (shrunk) HomeBrews viewtopic.php?f=2&t=1879
Re: [UPDATED 17.11.2015] VitaShell 0.2
@Orion90
I could need some graphics
@toBsucht
I'm using a similar method as prxEncrypter to sign PBOOT.PBP. I'm not going to improve the sign method, because I want to focus on native functions.
I could need some graphics

@toBsucht
I'm using a similar method as prxEncrypter to sign PBOOT.PBP. I'm not going to improve the sign method, because I want to focus on native functions.
Re: [UPDATED 17.11.2015] VitaShell 0.2
Where i can find sce_ebootpbp_file ?nothing or my base game or cloning have this file