[UPDATED 6.12.2015] VitaShell 0.3
Re: VitaShell 0.1
Well done!
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Re: VitaShell 0.1
I shouldn't but indeed xDTyphoon_Neon wrote:Finally, wouldn't you say?
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- tomtomdu80
- Buffer Overflow
- Posts: 113
- Joined: Tue Nov 20, 2012 6:39 pm
- Location: France
Re: VitaShell 0.1
Eh very well done with the pspemu mounting syscall !
Re: VitaShell 0.1
Are you going to be making the source code available? The pspemu access is very interesting and it would be cool to have the code necessary to use it.
Also, I made vitasdk free the heap memblock for homebrews that you mentioned it wasn't doing. The fix is in the latest pre-built packages on my VPS that can be accessed here: http://158.69.194.187/builds/releases/
Homebrews need to return from main() or call exit() in order to quit back to your shell. If they aren't doing that, it's not vitasdk's fault.
Also, I made vitasdk free the heap memblock for homebrews that you mentioned it wasn't doing. The fix is in the latest pre-built packages on my VPS that can be accessed here: http://158.69.194.187/builds/releases/
Homebrews need to return from main() or call exit() in order to quit back to your shell. If they aren't doing that, it's not vitasdk's fault.
Re: VitaShell 0.1
So now we need to find a way to run Rejuvenate on 3.51+ or to downgrade >3.51
Re: VitaShell 0.1
This is nice! Hopefully future devs will use this built...Netrix wrote:Are you going to be making the source code available? The pspemu access is very interesting and it would be cool to have the code necessary to use it.
Also, I made vitasdk free the heap memblock for homebrews that you mentioned it wasn't doing. The fix is in the latest pre-built packages on my VPS that can be accessed here: http://158.69.194.187/builds/releases/
Homebrews need to return from main() or call exit() in order to quit back to your shell. If they aren't doing that, it's not vitasdk's fault.
Here you are my friend:
The code
Hopefully we will find more syscalls that mount more directories
TheFloW
Re: VitaShell 0.1
Nice finding that psp mount call. Mix this with the ability to call PSP emu with the special URI, I wonder if it's possible to list and launch PSP homebrew from within psm.
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boughtavita
- Posts: 31
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Re: VitaShell 0.1
Holy F*ck!
This is brilliant! Exactly what I've been waiting for, progress! When homebrew start taking advantage of this, Rejuvenate will be so much more usable!
Thanks TheFloW!
This is brilliant! Exactly what I've been waiting for, progress! When homebrew start taking advantage of this, Rejuvenate will be so much more usable!
Thanks TheFloW!
Re: VitaShell 0.1
Nice & simple syscall ! ThanksTheFloW wrote:This is nice! Hopefully future devs will use this built...Netrix wrote:Are you going to be making the source code available? The pspemu access is very interesting and it would be cool to have the code necessary to use it.
Also, I made vitasdk free the heap memblock for homebrews that you mentioned it wasn't doing. The fix is in the latest pre-built packages on my VPS that can be accessed here: http://158.69.194.187/builds/releases/
Homebrews need to return from main() or call exit() in order to quit back to your shell. If they aren't doing that, it's not vitasdk's fault.
Here you are my friend:
The code
Hopefully we will find more syscalls that mount more directories
TheFloW
Expected some complex sony-like stuff xD
Re: VitaShell 0.1
This is very very beatifull
There are possibility to launch PSP ISO/EBOOT trough vitashell?
There are possibility to launch PSP ISO/EBOOT trough vitashell?
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