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BreakVeetOut [BrakeOut clone] v 0.3

Posted: Sun Sep 20, 2015 8:56 pm
by dal3boy
Hi guys

I have small project for ReVitalize called - BreakVeetOut
Hope you can test it and report bugs, as I have still time to make it better till 1. Oct
For now there is only 3 levels (but will add it more later, now infinite playing)

- Controls
Left pad, Left analog, L trig - move pad left
Right pad, Right analog and R trig - move pad right
X - start playing
Triangle - start bot (auto bot play)

Here are some screenshoots
Image

Download
v0.1 https://drive.google.com/file/d/0B5eZvC ... sp=sharing

v0.2 https://drive.google.com/file/d/0B5eZvC ... sp=sharing

Source
https://github.com/InvalidExcepti0n/BreakVeetOut

Re: BreakVeetOut [BrakeOut clone] v 0.1

Posted: Sun Sep 20, 2015 10:10 pm
by darkschnitzel
Nice and simple Homebrew! :D
Works great on my 3.18 Vita with rejuvenate running in unity.
Hope you will add more levels soon :)

Re: BreakVeetOut [BrakeOut clone] v 0.1

Posted: Sun Sep 20, 2015 10:33 pm
by dal3boy
WIll do, also opening content for level creators, format needs to be like this:

{
{3, 3, 3, 0, 0, 0, 0, 3, 3, 3},
{3, 3, 3, 1, 1, 1, 1, 3, 3, 3},
{0, 0, 0, 1, 2, 2, 1, 0, 0, 0},
{4, 4, 4, 1, 1, 1, 1, 4, 4, 4},
{4, 4, 4, 0, 0, 0, 0, 4, 4, 4},
};

Tips for blocks
0 - TRANS
1 - BLUE
2 - RED
3 - GREEN
4 - YELLOW

that is supported for now, maybe will add more colors and hit count levels, who knows
post levels in thread and will put into game

Thanks all

Re: BreakVeetOut [BrakeOut clone] v 0.1

Posted: Tue Sep 22, 2015 7:09 pm
by dal3boy
added few modifications and improvements, doing tests for all new 15 levels
now paddle will change direction depend if hit lef, middle or right side of paddle
added 2 hit blocks for yellow and red (after hit change colour to white so need to hit again)
minor bug/code changes

will post v0.2 velf tonight after all changes

Re: BreakVeetOut [BrakeOut clone] v 0.2

Posted: Wed Sep 23, 2015 1:00 am
by dal3boy
updated to v 0.2 (download links in 1st thread) with 15 levels total more to come :)

Re: BreakVeetOut [BrakeOut clone] v 0.2

Posted: Sun Nov 22, 2015 1:50 am
by dal3boy
added source attached in 1st topic
as have no more time for development due to moving abroad

Re: BreakVeetOut [BrakeOut clone] v 0.2

Posted: Mon Aug 01, 2016 12:20 pm
by dal3boy
added new v0.3 version for HENkaku
also put all code on github
https://github.com/InvalidExcepti0n/BreakVeetOut

Re: BreakVeetOut [BrakeOut clone] v 0.2

Posted: Mon Aug 01, 2016 1:05 pm
by ErnieBall
Thanks for making this, always loved this kind of games. I was going to report a few minor bugs and suggestions, but i will test this new release first.

Cheers!

Re: BreakVeetOut [BrakeOut clone] v 0.3

Posted: Sat Aug 06, 2016 3:50 pm
by dal3boy
Thanks for support
source is on github so if you change something make PR if you have something to report open issue and will try to resolve it

BR

Re: BreakVeetOut [BrakeOut clone] v 0.3

Posted: Wed Aug 10, 2016 8:56 pm
by Ruben_Wolfe
viewtopic.php?f=116&t=46215

oops. seems we were on the same head. :-P