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PSP2Shell for Rejuvenate 0.3.4

Rejuvenate is a native homebrew platform for PS Vita. Read more about Rejuvenate here.
30Wditch
Posts: 69
Joined: Fri Feb 03, 2012 2:57 pm

Re: PSP2Shell for Rejuvenate 0.3.4

Post by 30Wditch » Fri Oct 23, 2015 6:37 pm

Thanks for sharing. I got it up and running, But it won't start any of the emulators I have in the rejuvenate folder.
I can see them in the psp2shell but hitting start doesn't run them.

I'm running rejuvenate 0.3.4 through psm for unity on ofw 3.18
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TheGrandPubaa
Posts: 31
Joined: Sun Aug 19, 2012 5:54 pm

Re: PSP2Shell for Rejuvenate 0.3.4

Post by TheGrandPubaa » Sat Oct 24, 2015 12:21 am

Thank you, sir! Super excited to try this out.
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TioBrazMii
Posts: 47
Joined: Sat Oct 18, 2014 2:26 am

Re: PSP2Shell for Rejuvenate 0.3.4

Post by TioBrazMii » Sat Oct 24, 2015 1:07 am

Not run homebrews, only black screen... :cry:

And, no file delete confirmation, danger! :shock:
SORRY FOR MY BAD ENGLISH

AbyssDweller
Posts: 119
Joined: Sat Feb 21, 2015 6:12 am
Location: The darkness

Re: PSP2Shell for Rejuvenate 0.3.4

Post by AbyssDweller » Sat Oct 24, 2015 1:29 am

TioBrazMii wrote: And, no file delete confirmation, danger! :shock:
Ark is the same way, just be careful with the delete button. :lol:

Jab007
Posts: 20
Joined: Sat Aug 13, 2011 2:11 am

Re: PSP2Shell for Rejuvenate 0.3.4

Post by Jab007 » Sun Oct 25, 2015 3:11 am

SMOKE wrote:Here is a shell that can be used as a homebrew menu for Rejuvenate. It also has FTPVita built in to quickly transfer files.
Can you add an Anti-Sleep function to the FTPVita homebrew?
How do i run the FTP on PSP2SHELL?
What do the modes do?

cybermat
Posts: 5
Joined: Fri Sep 25, 2015 10:30 am

Re: PSP2Shell for Rejuvenate 0.3.4

Post by cybermat » Mon Oct 26, 2015 10:21 pm

I could make a useless question but i'm not clear.
I launch psp2shell via run_homebrew_unity.bat , now i'm able to copy what i need thanks to embedded FTP server. After this i'm able to launch for example Snes Emulator and then select the copied roms.

Is there a way , after have finished to play with Snes emulator, to go back to Psp2shell and re-launch another homebrew ?

Thanks for the answers.

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SMOKE
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Re: PSP2Shell for Rejuvenate 0.3.4

Post by SMOKE » Wed Oct 28, 2015 4:39 am

Jab007 wrote:Can you add an Anti-Sleep function to the FTPVita homebrew?
How do i run the FTP on PSP2SHELL?
What do the modes do?
I attempted to do this with my VitaTester homebrew, but it doesn't seem to work. I'm 98% sure I'm calling the function correctly, but it doesn't work as it should. Run it in debug mode and it'll print the ip to connect to. Just like FTPVita. The modes don't do anything, they're left from the original ProShell code
cybermat wrote:I could make a useless question but i'm not clear.
I launch psp2shell via run_homebrew_unity.bat , now i'm able to copy what i need thanks to embedded FTP server. After this i'm able to launch for example Snes Emulator and then select the copied roms.

Is there a way , after have finished to play with Snes emulator, to go back to Psp2shell and re-launch another homebrew ?

Thanks for the answers.
As I said in the first post, that's up to the developer of the homebrew to do:
SMOKE wrote:To homebrew devs:
Exiting back to the shell is done via your homebrew. Simply make it exit normally ( eg return 0; or exit(0); ) on exit instead of using sceKernelExitProcess. UVLoader doesn't cleanup the memory allocated by the homebrew, so you need to cleanup those resources before exiting to avoid problems after loading multiple homebrews.

em4nu3l0
Posts: 12
Joined: Mon Dec 02, 2013 2:15 am

Re: PSP2Shell for Rejuvenate 0.3.4

Post by em4nu3l0 » Thu Nov 05, 2015 4:49 pm

This exiting back to the psp2shell should be a standard that all rejuvenate hombrew must have!

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