Very promising indeed. Stability is A++, i've had CATSFC with a game running for 4 days straight now and still running.b2p1mp wrote:
Similar problems here. There is very little documentation. I have used many of the nightly builds of retroarch as well. They are very promising but still a WIP.
Unity/RetroArch Inquiry.
Re: Unity/RetroArch Inquiry.
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Re: Unity/RetroArch Inquiry.
Well I am hoping that with the Upcoming Vita Hacking Package, it will finally allow Installing Homebrew/Emulators so you no longer need to always connect to a PC/Android Device just to run them.
How are the FBA and the Virtual Boy Cores?
How are the FBA and the Virtual Boy Cores?
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PS3(BC60GB): 4.65 Rebug CFW
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
Re: Unity/RetroArch Inquiry.
the vita hacking package. is not a exploit. they are tools to use the eml tricks and access to the unprotected files of the vita. they don't give access to the system (user or kernel mode) so you cant install emulators in native mode. maybe in psp mode with vhbl, ark or bubbles.Smoker1 wrote:Well I am hoping that with the Upcoming Vita Hacking Package, it will finally allow Installing Homebrew/Emulators so you no longer need to always connect to a PC/Android Device just to run them.
How are the FBA and the Virtual Boy Cores?
pd: the cps1 and 2 core are perfect, the neo geo run little games( 25mb or less) the vb core is to bad. are to slow and they have screen problems.
Re: Unity/RetroArch Inquiry.
OK, so the same as the 3DS Release. No Loading Large Files. But in the VB case in the 3DS, it just runs slow at/around 15-24FPS. Been that way for a while with no Improvements.
PS3(BC60GB): 4.65 Rebug CFW
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
Re: Unity/RetroArch Inquiry.
Ok, for the Unity Rejuvenate, the 3 Email Files and 3 Files I had to place in the Rejuvenate ProGram's Directory, do those have a Expiration? I finally loaded all 3 in my Vita's Email App, making sure not to hit OK and just Close and Start up Email again.
Now I have a ? above my head wondering WT* do I do now?
Edit: Now I am getting these 2 Issues. I got the Defiler Installed on my Vita, but..... Also, do I need to have my Vita connected to my PC via USB and connected to the Network/Router at the same time??
Now I have a ? above my head wondering WT* do I do now?
Edit: Now I am getting these 2 Issues. I got the Defiler Installed on my Vita, but..... Also, do I need to have my Vita connected to my PC via USB and connected to the Network/Router at the same time??
PS3(BC60GB): 4.65 Rebug CFW
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
Re: Unity/RetroArch Inquiry.
Bump
PS3(BC60GB): 4.65 Rebug CFW
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
Re: Unity/RetroArch Inquiry.
Are you referring to the Vita builds of Retroarch? I was curious how much ram Unity based programs could access. Is it something low like 64mb, keeping larger roms from being able to work, or is it just a limit with the current port that will be fixed later?zxc2 wrote: pd: the cps1 and 2 core are perfect, the neo geo run little games( 25mb or less) the vb core is to bad. are to slow and they have screen problems.
Re: Unity/RetroArch Inquiry.
I swear there better be a more simpler way to do this ***. Now the Daily Files are not showing up. It shows it has Attachments, but wont show anything. Giving me a dang headache.
PS3(BC60GB): 4.65 Rebug CFW
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
- Eduardolicious
- Posts: 48
- Joined: Sun Oct 07, 2012 9:11 pm
Re: Unity/RetroArch Inquiry.
if you have a New3DS, check out the nightly builds that have started appearing in the last couple weeks. http://buildbot.libretro.com/nightly/nintendo/3ds/ i get fullspeed in every cps2 game, almost every snes game, basically everything other than GBA is super solid already. not as fast on an og 3ds, but apparently still pretty decent depending on the gameSmoker1 wrote:OK, so the same as the 3DS Release. No Loading Large Files. But in the VB case in the 3DS, it just runs slow at/around 15-24FPS. Been that way for a while with no Improvements.
it's actually taken over as my primary just because it's 100x easier (currently) to launch the emulators/etc on the 3ds since you dont have to deal with the whole hooking-up-to-the-computer thing, and actually runs really well
missing that vita screen though =(
Re: Unity/RetroArch Inquiry.
Exactly. I read that you can even connect to a Android Device. Yeah but what if you have to have 4G on in order to use HotSpot????? Kind of defeats the purpose.
So yeah, until there is a more easier way to Load the Homebrew/Emulators, I am just going to use my N3DS XL.
Seriously hope they at least try and see about a N64 Core for RetroArch. Lot of ppl were saying the PSX Core would not happen, but it is released, and with some work, will be awesome.
So yeah, until there is a more easier way to Load the Homebrew/Emulators, I am just going to use my N3DS XL.
Seriously hope they at least try and see about a N64 Core for RetroArch. Lot of ppl were saying the PSX Core would not happen, but it is released, and with some work, will be awesome.
PS3(BC60GB): 4.65 Rebug CFW
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
PSP 3000 (03g): 6.20 PRO-C2 (128GB->MicroSD Adapter)
Vita: 3.65 Enso HENkaku - Vita(3G) 400GB+SD2Vita (256GB)
N3DS XL : 11.8 Luma3DS
GPD XD1 (64GB) Rooted
GPD Win1
